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  • Can we add these fixes that have been broken for a year now?

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    Pain Cap- the pain cap was set to 10-12 cps cap I believe? Yet, no matter how fast you pain it only goes to 5 pains per second. The katanas are just too fast so if we could bump the pains per second to 7 at least? You see, when you guys nerfed pains the server became less pain oriented and people actually needed to have skill with guns to kill people, Jahango and Nasty actually quickied in wars. But since the katana is wayyy too fast the combos and guns(basically the skill) is no longer needed because people just download kill aura or criticals for their katana. This is a gun server, not a sword pvp server and this server has become heavily oriented on sword pvp. So if the pains could actually register 7 per second then katanas would still be needed but not the only weapon needed to kill players. Guns would be needed once again to kill players.

    Katana Nerf-maybe have a cool down for swings or make it so the katana hits only register a little bit slower than the pains so you need skill with guns to close the gap between the katana speed and painkillers. Example:Cooldown on katana hit registration so katana itself won't kill the player since pains will register faster so the player will actually need guns to kill the player and not just the katana.

    Spas-if the spas could be buffed to 3-4 hearts if damage because the damn thing only does 1-2 hearts of damage to full juggs and can't even 1 shot nakeds/zombies.

    You guys patched up kill aura pretty well- there are still 3 hacks that I am aware of that have not been patched since I know players that use them on tmd. They don't even get frozen for a ss so I can only assume they don't register on the anti cheat. Reach can be used. No slow down is a big problem because like I said, pains are too slow for the katana so people are using no slow down to stay right behind people so the knockback people need to stay away from the katanna is useless because the enemy is right behind them. Criticals, I didn't even know this was a hack but I believe it does exactly what the name says. Makes every hit a Critical.

    Screen share-most staff that I talk to in discord even admit that they don't know how to find ghost clients. You guys should implement a download that people have to download in order to find ghost clients.

    Staff, this is not an attack I am just stating points that have been talked about in the community for awhile but have not been fixed. I know it takes times to code the plugins but these really need to be fixed. This server became heavily based on katana pvp and no longer concerns guns.
     

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    Btw, the pains are fine I guess but if the katana could be nerfed a bit because it's hard to out tank a kill aura hacker or no slow down hacker. The katana is way too fast for pains and many players are downloading sword type hacks to beat people since the pains can't go faster than katana.
     

    Withermandude

    Mythical
    Withermandude
    Withermandude Withermandude
    This pain cap was introduced to prevent people from spamming pains and never dying. I understand your frustrations but we need to conquer the biggest problems first.
     

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    This pain cap was introduced to prevent people from spamming pains and never dying. I understand your frustrations but we need to conquer the biggest problems first.
    Ok, I even put up top that the pain cap stopped the pain spammers and made the server less pain focused so good job but now the server is based solely on katana pvp. So if you guys could nerf the katana maybe? Add a cooldown?
     

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    If staff could read the entire thing because Withermandude said how pains were the biggest problem even though in the post I made I just said the pains are amazing now and that the pain cap fixes the auto clicker problem but now it's just the katana that is a problem. Plus many other things like the spas damage and screen share tools. Read everything please!
     

    Katitude

    Mythical
    Katitude
    Katitude Katitude
    I am temporarily not Staff but here are my thoughts...

    I agree with a katana swing delay, and I think the pains should stay at 5 instead of 7.

    I believe that, personally, nerfing some of the guns is a better idea than nerfing pains, but only if pains were even more limited; a lot of pvpers wouldn't agree because of pain spamming at Jugg Wars. I've suggested a mini game of jugg wars before..

    I agree that screensharing should be more common and staff needs to be more informed about that.

    If you know players that are using clients, you need to tell us so we can ban them, find their client, and improve the anticheat further.

    I haven't encountered any problems with the spaz not dealing enough damage, but it can definitely be looked into.

    I agree that people are relying on pains and not really gaining a lot of skill, and I know this isn't an attack clearly; you have an opinion and I respect that you have suggestions instead of complaining.

    Thank you for your feedback!

    ~Katitude
     

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    I am temporarily not Staff but here are my thoughts...

    I agree with a katana swing delay, and I think the pains should stay at 5 instead of 7.

    I believe that, personally, nerfing some of the guns is a better idea than nerfing pains, but only if pains were even more limited; a lot of pvpers wouldn't agree because of pain spamming at Jugg Wars. I've suggested a mini game of jugg wars before..

    I agree that screensharing should be more common and staff needs to be more informed about that.

    If you know players that are using clients, you need to tell us so we can ban them, find their client, and improve the anticheat further.

    I haven't encountered any problems with the spaz not dealing enough damage, but it can definitely be looked into.

    I agree that people are relying on pains and not really gaining a lot of skill, and I know this isn't an attack clearly; you have an opinion and I respect that you have suggestions instead of complaining.

    Thank you for your feedback!

    ~Katitude
    The staff keep thinking the pains are broken which is NOT the case. The pain cap that was added has really balanced the pains. It's just the katana that needs to be balanced now. Guns don't need a nerf because they are pretty week ATM. Spas only does 1 heart of damage to full juggs.
     

    Andycool

    New member
    Andycool
    Andycool Andycool
    The staff keep thinking the pains are broken which is NOT the case. The pain cap that was added has really balanced the pains. It's just the katana that needs to be balanced now. Guns don't need a nerf because they are pretty week ATM. Spas only does 1 heart of damage to full juggs.
    Why not just give the katana less damage instead of making an overcomplicated way to make it hard to use?
     

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    Staff, ignore this post as I see many things have been fixed already. I made a new post on General Discussion. Read that instead of this. Sorry.