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  • Money in bags + Piankillers

    Which of these two do you like?

    • Money in bags

      Votes: 6 85.7%
    • No pains in the shop

      Votes: 3 42.9%

    • Total voters
      7

    Twqntys

    Mythical
    Twqntys
    Twqntys Twqntys
    Why can't you find money in bags? I mean, it would make the server more realistic, it would also give another reason to go looting.

    Here is how it will work :
    -Wild bags : $1-$5 with a 50% chance of giving $
    -House bags : $5-$20 with a 30% chance of giving $
    -Office bags : $10-$50 with a 15% chance of giving $
    -Store bags : $10-$100 with a 70% chance of giving $
    The chances of gaining a high amount of money would be lower the chance of getting the minimum. Also the textures of chests could be replaced with money vaults (normal chest or trapped chests). You would be able to find $1000+ in them, these would however be really rare to find.

    Painkillers are the most discussed topic currently, so I might as well give my opinion. Pains are OP, especially for new players who don't have unlimited money. I think removing them from the /shop and NPC's would nerf it a lot and make it more fair for new players. You could also replace pains with bandages, this would give a reason to use bandages and medpacks in PvP. Then of course, there will be players that hate this update (the juggernaut players), this is why TMD-OP needs to come back.
     

    Cat_Squirrel_Inc

    Mythical
    Cat_Squirrel_Inc
    Cat_Squirrel_Inc Cat_Squirrel_Inc
    Why can't you find money in bags? I mean, it would make the server more realistic, it would also give another reason to go looting.

    Here is how it will work :
    -Wild bags : $1-$5 with a 50% chance of giving $
    -House bags : $5-$20 with a 30% chance of giving $
    -Office bags : $10-$50 with a 15% chance of giving $
    -Store bags : $10-$100 with a 70% chance of giving $
    The chances of gaining a high amount of money would be lower the chance of getting the minimum. Also the textures of chests could be replaced with money vaults (normal chest or trapped chests). You would be able to find $1000+ in them, these would however be really rare to find.

    Painkillers are the most discussed topic currently, so I might as well give my opinion. Pains are OP, especially for new players who don't have unlimited money. I think removing them from the /shop and NPC's would nerf it a lot and make it more fair for new players. You could also replace pains with bandages, this would give a reason to use bandages and medpacks in PvP. Then of course, there will be players that hate this update (the juggernaut players), this is why TMD-OP needs to come back.
    Money bags sounds like an interesting idea! And as for the pains--> the old PVP system was great... way back in 2014... rip the old days
     

    Diligen

    Titan
    HooverVC
    HooverVC HooverVC
    Money bags are a cute idea.
    Painkillers are the most discussed topic currently, so I might as well give my opinion. Pains are OP, especially for new players who don't have unlimited money. I think removing them from the /shop and NPC's would nerf it a lot and make it more fair for new players. You could also replace pains with bandages, this would give a reason to use bandages and medpacks in PvP. Then of course, there will be players that hate this update (the juggernaut players), this is why TMD-OP needs to come back.
    Now for this. Using medpacks would make the server practically souppvp, with hack clients (autosoup) instead of the current autoclickers. We'd pretty much need a full reset if we were to do this, since most of the players would just stack up on pains. I'd love a full reset where the pains cap varies on TMD 1 and TMD-OP. That way, my mom 2lily, her wurst client, and her autoclicker can play on TMD-OP without affecting the noobies on TMD 1. I doubt this will happen though, as we'll just be repeating what we did before.