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  • more explosives and explosive mechanics

    Diamond_Knight_9

    New member
    this would add new explosive to the game and some new options with it
    here are some

    1.) shrapnel grenade: when exploded this grenade (apart from explodes) shoots out pieces of shrapnel that damage any nearby players,walker,animals and destroy barricades

    2.) gas grenade: spits out a deadly cloud of toxic gas in area throw, damages players and animals *walkers immune, however the gas is highly flammable so if shot it will explode and that will damage the walkers as well as destroy barricades* players can wear a new hat called a gas mask witch will slightly distort vision but will ensure that the player is not harmed by the cloud *excluding explosion*

    3.) Molotov: this is basically the same explosive how ever where it explodes it leaves behind a patch of fire that damages players walkers and animals and destroys barricades

    ------------------------------------------mechanics----------------------------------------------------------------------------------------
    1.) cooking grenades: this means when you hold down left click you hold the grenade for a sec or 2 than let it go it will take less time to detonate. but don't hold it to long or it will explode in your hand.

    2.) no rapid fire: this eliminates rapid fire of grenades (witch i think you will agree with me in is was to op and unrealistic)

    3.) sticky grenades: this adds super glue (witch can be found in chests or purchased at the equipment shop for $50) if put in a crafting table with grenade it will become sticky and when throw at a walker player or animal it will stick to that entente and detonate on them.

    all of these grenades or items can be purchased at a sz or found in chests

    *cost*

    fragment: $500

    gas: $450
     

    _Tachi_

    Champion
    _Tachi_
    _Tachi_ _Tachi_
    this would add new explosive to the game and some new options with it
    here are some

    1.) shrapnel grenade: when exploded this grenade (apart from explodes) shoots out pieces of shrapnel that damage any nearby players,walker,animals and destroy barricades

    2.) gas grenade: spits out a deadly cloud of toxic gas in area throw, damages players and animals *walkers immune, however the gas is highly flammable so if shot it will explode and that will damage the walkers as well as destroy barricades* players can wear a new hat called a gas mask witch will slightly distort vision but will ensure that the player is not harmed by the cloud *excluding explosion*

    3.) Molotov: this is basically the same explosive how ever where it explodes it leaves behind a patch of fire that damages players walkers and animals and destroys barricades

    ------------------------------------------mechanics----------------------------------------------------------------------------------------
    1.) cooking grenades: this means when you hold down left click you hold the grenade for a sec or 2 than let it go it will take less time to detonate. but don't hold it to long or it will explode in your hand.

    2.) no rapid fire: this eliminates rapid fire of grenades (witch i think you will agree with me in is was to op and unrealistic)

    3.) sticky grenades: this adds super glue (witch can be found in chests or purchased at the equipment shop for $50) if put in a crafting table with grenade it will become sticky and when throw at a walker player or animal it will stick to that entente and detonate on them.

    all of these grenades or items can be purchased at a sz or found in chests

    *cost*

    fragment: $500

    gas: $450
    How would you code this? And sticky grenades would be OP to jusy stick a grenade onto a jugg and onehit them
     

    Diamond_Knight_9

    New member
    How much damage would these do and how would you code them?

    the sticky grenades dont do very much but they stick to anything so it kinda evens out they do 5 damage

    the shrapnel do as much as tnt and the pieces of shrapnel do 2.5 hearts a pieces

    the gas grenades place the wither effect and blindness on any entity unless there wearing gas masks witch walkers can spawn wearing
    the explosion does the same as a normal grenade

    and i have no clue about coding
     

    _Tachi_

    Champion
    _Tachi_
    _Tachi_ _Tachi_
    i don't know u tell me your the coder. and not necessarily the sticky grenades don't do alot of damage and jugg is real strong
    Im not the coder. Im just saying how would staff code this, also, a grenade would 1hko anyone thats not in a bomb suit. And bomb suits domt esist in TMD. so OHKO for all
     

    jaisthename

    Titan
    jaisthename
    jaisthename jaisthename
    this would add new explosive to the game and some new options with it
    here are some

    1.) shrapnel grenade: when exploded this grenade (apart from explodes) shoots out pieces of shrapnel that damage any nearby players,walker,animals and destroy barricades

    2.) gas grenade: spits out a deadly cloud of toxic gas in area throw, damages players and animals *walkers immune, however the gas is highly flammable so if shot it will explode and that will damage the walkers as well as destroy barricades* players can wear a new hat called a gas mask witch will slightly distort vision but will ensure that the player is not harmed by the cloud *excluding explosion*

    3.) Molotov: this is basically the same explosive how ever where it explodes it leaves behind a patch of fire that damages players walkers and animals and destroys barricades

    ------------------------------------------mechanics----------------------------------------------------------------------------------------
    1.) cooking grenades: this means when you hold down left click you hold the grenade for a sec or 2 than let it go it will take less time to detonate. but don't hold it to long or it will explode in your hand.

    2.) no rapid fire: this eliminates rapid fire of grenades (witch i think you will agree with me in is was to op and unrealistic)

    3.) sticky grenades: this adds super glue (witch can be found in chests or purchased at the equipment shop for $50) if put in a crafting table with grenade it will become sticky and when throw at a walker player or animal it will stick to that entente and detonate on them.

    all of these grenades or items can be purchased at a sz or found in chests

    *cost*

    fragment: $500

    gas: $450
    I like it, but i think the gas grenades or sticky grenades should not be able to be crafted or sold in shop, i think they should only be found at, prison, military bases, warehouse, and Big Spot. (the military camped at Big Spot btw)
     

    ArmenTheHeli

    Titan
    MemenTheMeme
    MemenTheMeme MemenTheMeme
    this would add new explosive to the game and some new options with it
    here are some

    1.) shrapnel grenade: when exploded this grenade (apart from explodes) shoots out pieces of shrapnel that damage any nearby players,walker,animals and destroy barricades

    2.) gas grenade: spits out a deadly cloud of toxic gas in area throw, damages players and animals *walkers immune, however the gas is highly flammable so if shot it will explode and that will damage the walkers as well as destroy barricades* players can wear a new hat called a gas mask witch will slightly distort vision but will ensure that the player is not harmed by the cloud *excluding explosion*

    3.) Molotov: this is basically the same explosive how ever where it explodes it leaves behind a patch of fire that damages players walkers and animals and destroys barricades

    ------------------------------------------mechanics----------------------------------------------------------------------------------------
    1.) cooking grenades: this means when you hold down left click you hold the grenade for a sec or 2 than let it go it will take less time to detonate. but don't hold it to long or it will explode in your hand.

    2.) no rapid fire: this eliminates rapid fire of grenades (witch i think you will agree with me in is was to op and unrealistic)

    3.) sticky grenades: this adds super glue (witch can be found in chests or purchased at the equipment shop for $50) if put in a crafting table with grenade it will become sticky and when throw at a walker player or animal it will stick to that entente and detonate on them.

    all of these grenades or items can be purchased at a sz or found in chests

    *cost*

    fragment: $500

    gas: $450
    Shrapnel grenade irl is a frag grenade XD
    But yeah they should change frags to do that (the breaking barricades part is iffy)
    The gas grenade could use the area_effect_cloud entity, and the effect could be harming I

    I dont think the "no rapid fire" thing is problem, since the quickest grenade throw rate is low.

    Other than that, great ideas :)