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  • New gamemode type idea

    DarkMage529

    New member
    My idea was for a game mode where you build a base to protect the core of your base and your base can be attacked every so often with zombies you will have to defend your base with guns and melee weapons like TMD also you base can be attacked by other players so they can gain more resources to improve their own bases

    this idea is just an idea and isn't how the game has to work
     

    Al_Cool

    Champion
    Al_Cool
    Al_Cool Al_Cool
    This idea is just an idea and isn't how the game has to work

    Either way, I like it ;) Keep developing your idea! I guess Barricades and Barbed wire was supposed to be used for that purpose, but ended being so hard to use, almost nobody can rely on them! In order to create an environment as you suggest, on a server, only 1 item's is missing : A place able box to plunder!
     

    purrr

    Titan
    purrr
    purrr purrr
    Wouldn't it be kind of hard to have the zombies recognize that it had to attack a certain place, and also, what about lag? There would be like a trillion zombies running around ;)
     

    off_lineCZ

    New member
    off_lineCZ
    off_lineCZ off_lineCZ
    Maybe a wave mode would be better. . You spawn with a R700 and a M9 and you get better weapons with each wave you survive and the team that survives the most waves will get the most skulls. It should have classes like TMD practice. Sniper,Soldier,Security Guard (MP5 and a baton), Police Officer(Shotgun,police armor and like the security guard a baton.) And you get better weapons fitting your class . Eg a M14 in round 3. Also there should be saviors as your enemies which will shoot you (Each round they have better weapons and armor) You will get jugg in the 10th round or higher. And a key point to defend would be a generator which would have limited health and would belocated in the middle of the area you are supposed to defend. Maps should be CDC (you play as last stand soldiers and when you die and the walkers will destroy the generator the CDC would blow up.) U.S Capitol (a small map set in D.C. where the saviors will have snipers which would try to snipe you from the surrounding buildings. Also some traps you can activate and have a cooldown.) Berx Sz (Easy and simple defend Berx) and the King County Hospital as a open map which would be hard to defend and the winners of the match would get the most skulls. I don't have a good idea for a name but something like TMD Defend or Waves would fit the topic. Also the player with most points or kills should get a random crate.
     
    saintsebastian
    saintsebastian saintsebastian
    Maybe a wave mode would be better. . You spawn with a R700 and a M9 and you get better weapons with each wave you survive and the team that survives the most waves will get the most skulls. It should have classes like TMD practice. Sniper,Soldier,Security Guard (MP5 and a baton), Police Officer(Shotgun,police armor and like the security guard a baton.) And you get better weapons fitting your class . Eg a M14 in round 3. Also there should be saviors as your enemies which will shoot you (Each round they have better weapons and armor) You will get jugg in the 10th round or higher. And a key point to defend would be a generator which would have limited health and would belocated in the middle of the area you are supposed to defend. Maps should be CDC (you play as last stand soldiers and when you die and the walkers will destroy the generator the CDC would blow up.) U.S Capitol (a small map set in D.C. where the saviors will have snipers which would try to snipe you from the surrounding buildings. Also some traps you can activate and have a cooldown.) Berx Sz (Easy and simple defend Berx) and the King County Hospital as a open map which would be hard to defend and the winners of the match would get the most skulls. I don't have a good idea for a name but something like TMD Defend or Waves would fit the topic. Also the player with most points or kills should get a random crate.
    love the idea!