ClaudeSpeed
New member
Mainly its the wild west themed game.
It is PVP based.
The game will have towns (3-8)
In each town, There will be npcs - banker (you pay deposit or withdraw your money from your bank)
Stable manager - You are able to buy horses here
arms dealer - You may purchase legal guns here.
Gem processor - Processes gems that you mine from mines.
Gem collector - You sell your processed gems here.
Tailor - You buy armor here.
Bartender - You drink wines here, there are different kinds of wines, its basically gambling.
Shop keeper - You may buy things here such as potions, splints (used when you break your legs.) bandages, antiseptics (used if you get a disease) and other items.
Food merchant - You may buy food here.
Outside towns there are mines
Its basically a mine, you go in, dig ores, and bring them back to town to process and sell
When the ores are mined, it automatically turns into a cobblestone, the cobblestone will respawn into ores in time.
Npcs - Mine merchant - You may buy pickaxes only here.
Drugs, there can be many types of drugs in game, they all sell in different prices.
There are drug fields outside towns, you go to the drug field to harvest them is the first step to do drugs for money. To harvest, the player just punch the drug plant, and it will drop on the ground for the player to pick up, and the drug plant that was harvested will despawn, but it will respawn in time, drug fields are a build area that drugs spawns in.
The Drug rebel bases - There are rebel bases outside towns, after you collect the drugs from the drug fields, you go to the drug processor, which is the 2nd step of making money from drugs, you go into the base, find the npc - Drug processor, and start processing your drugs, the processing progress takes time.
There is also an npc named Illegal arms dealer in rebel bases, you may purchase illegal guns from this npc.
After you processed all the drugs, the 3rd step is to sell them, There is an npc named Drug dealer outside towns, you find them, and sell the drug at the npc. The last step is to head to town and deposit the money you got.
Guns - there are legal guns and illegal guns. illegal guns are more powerful than the legal ones, but illegal guns are illegal, if a sheriff catches you with one or multiple of these, you go to jail.
Sheriffs - applied rank from the forums.
The sheriffs' job is to stop illegal activities from players - includes doing drugs, rogues, and having illegal items.
illegal items - drugs, Illegal weapons.
Sheriffs may search anyone he sees in a drug base or if the player has an illegal item in his hands anywhere.
Searching part - 1st step: Handcuff the player. 2nd step: inspect the player (taking the illegal items) 3rd step: send the player if he has any illegal items.
The sheriff spawns with special guns and special armor that only belongs to sheriffs, they dont drop if the sheriff dies.
Sheriffs can only shoot the player if the player attacks the sheriff, if a player shot a sheriff, all other sheriffs can kos the player for <x> minutes.
Rogues - If a player attacks another player, the attacker gets rogue for a period of time. rogue players will show in player compasses (none-rogue players will not) The attacker will get bounty from attacking, bounty stacks on as the player is killing others.
Jail - If a player with a bounty dies or gets arrested, the player spawns in jail. In jail, the player's bounty decreases by <time> There is also a mine in the prison, if a player mines a coal, it decreases the player's bounty by <x> different ores decreases different amount of bounty.
Indian camps - There are indian camps outside towns, indians are skeletons with armor, if you kill an indian, it drops gold, which you can cell in gem collectors in towns, in the camps there are also lootable chests that spawns indian armor, indian bows, arrows, food, and legal guns.
Wallet and bank.
If a player dies, everything in his inventory drops, same goes with his wallet, all the money in his wallet will drop on the ground, but whatever is in his bank won't drop, so thats the point of the bank, if people deposit money into their banks, they won't lose the money when they die.
This is the basic settings of the game.
If you're interested about the gamemode, and you have questions, PM me, If you're a staff member, you're interested about more details, PM me your Skype, ill come and explain it privately.
It is PVP based.
The game will have towns (3-8)
In each town, There will be npcs - banker (you pay deposit or withdraw your money from your bank)
Stable manager - You are able to buy horses here
arms dealer - You may purchase legal guns here.
Gem processor - Processes gems that you mine from mines.
Gem collector - You sell your processed gems here.
Tailor - You buy armor here.
Bartender - You drink wines here, there are different kinds of wines, its basically gambling.
Shop keeper - You may buy things here such as potions, splints (used when you break your legs.) bandages, antiseptics (used if you get a disease) and other items.
Food merchant - You may buy food here.
Outside towns there are mines
Its basically a mine, you go in, dig ores, and bring them back to town to process and sell
When the ores are mined, it automatically turns into a cobblestone, the cobblestone will respawn into ores in time.
Npcs - Mine merchant - You may buy pickaxes only here.
Drugs, there can be many types of drugs in game, they all sell in different prices.
There are drug fields outside towns, you go to the drug field to harvest them is the first step to do drugs for money. To harvest, the player just punch the drug plant, and it will drop on the ground for the player to pick up, and the drug plant that was harvested will despawn, but it will respawn in time, drug fields are a build area that drugs spawns in.
The Drug rebel bases - There are rebel bases outside towns, after you collect the drugs from the drug fields, you go to the drug processor, which is the 2nd step of making money from drugs, you go into the base, find the npc - Drug processor, and start processing your drugs, the processing progress takes time.
There is also an npc named Illegal arms dealer in rebel bases, you may purchase illegal guns from this npc.
After you processed all the drugs, the 3rd step is to sell them, There is an npc named Drug dealer outside towns, you find them, and sell the drug at the npc. The last step is to head to town and deposit the money you got.
Guns - there are legal guns and illegal guns. illegal guns are more powerful than the legal ones, but illegal guns are illegal, if a sheriff catches you with one or multiple of these, you go to jail.
Sheriffs - applied rank from the forums.
The sheriffs' job is to stop illegal activities from players - includes doing drugs, rogues, and having illegal items.
illegal items - drugs, Illegal weapons.
Sheriffs may search anyone he sees in a drug base or if the player has an illegal item in his hands anywhere.
Searching part - 1st step: Handcuff the player. 2nd step: inspect the player (taking the illegal items) 3rd step: send the player if he has any illegal items.
The sheriff spawns with special guns and special armor that only belongs to sheriffs, they dont drop if the sheriff dies.
Sheriffs can only shoot the player if the player attacks the sheriff, if a player shot a sheriff, all other sheriffs can kos the player for <x> minutes.
Rogues - If a player attacks another player, the attacker gets rogue for a period of time. rogue players will show in player compasses (none-rogue players will not) The attacker will get bounty from attacking, bounty stacks on as the player is killing others.
Jail - If a player with a bounty dies or gets arrested, the player spawns in jail. In jail, the player's bounty decreases by <time> There is also a mine in the prison, if a player mines a coal, it decreases the player's bounty by <x> different ores decreases different amount of bounty.
Indian camps - There are indian camps outside towns, indians are skeletons with armor, if you kill an indian, it drops gold, which you can cell in gem collectors in towns, in the camps there are also lootable chests that spawns indian armor, indian bows, arrows, food, and legal guns.
Wallet and bank.
If a player dies, everything in his inventory drops, same goes with his wallet, all the money in his wallet will drop on the ground, but whatever is in his bank won't drop, so thats the point of the bank, if people deposit money into their banks, they won't lose the money when they die.
This is the basic settings of the game.
If you're interested about the gamemode, and you have questions, PM me, If you're a staff member, you're interested about more details, PM me your Skype, ill come and explain it privately.