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  • Skulls

    Do you like this suggestion?

    • Definitely!

      Votes: 7 77.8%
    • Meh...

      Votes: 1 11.1%
    • Nope.

      Votes: 1 11.1%

    • Total voters
      9

    3sw

    Titan
    3sw
    3sw 3sw
    As many of you know, skulls are the 'global' currency at HavocMC, and you can use them to purchase in-game items over the whole of Havoc...

    I like the concept, however I believe it should be expanded. There is no proper command to see your skulls, nor much of a variation of ways you can earn them, other than Hell Night, and achievements (I think). On top of that, I've seen quite a lot of new players asking about skulls, since the idea isn't necessarily evaluated to anyone. Therefore, the developers should create some of the following commands I thought of:
    • /skulls - This is already a command, however it should display your skulls and show commands related to skulls, such as the ones below, as well as evaluate what they are. For example, typing /team in TMD will show a help menu with all the /team commands.
    • /spay - Allow you to pay other people skulls, this can be useful in many ways, for example exchanging TMD dollars for skulls, and vice versa or paying for items with skulls... (An 'Add Skulls' feature should be available in the safe trade GUI.)
    • /sbuy - Buy skulls using in-game currency in separate worlds, for example on TMD: Buy 1 skull for $30
    • /ssell - Sell skulls for in-game currency in separate worlds, for example on TMD: Sell 1 skull for $10
    • /sbal - View your balance, and other peoples skull balance. (Add this to /stats as well)
    • /sshop - A GUI Shop in which you can buy perks or vaults for skulls, such as a 10% Hell Night skull booster, or 2x money for killing walkers (1 hour) maybe even an individual /tpa for players without a rank.
    There should also be more gamemodes/mini-games which allow players to earn skulls.
    Over all, I feel like skulls are being left out, and don't have enough value, where they could be much more efficient on Havoc as a global currency and the possibilities for using this type of currency have a lot of potential. So, please vote your opinion or simply comment below...
     

    Snek87

    Famous
    Snek87
    Snek87 Snek87
    Upon the commands you have listed, I would have to disagree for the /sshop. The rest look like they should be implemented.
     

    Al_Cool

    Champion
    Al_Cool
    Al_Cool Al_Cool
    Hello! I totally agree that skulls should be a currency implemented into the /trading GUI menu. Also, there should be a global command like /skulls to show your current amount, or at the very least an extra line in the /stats who work as the same.

    Right now, the only way to see your current balance is by joining /server HN-1, HN-2, in the lobby before game start, when you read the buy kits options.

    Also, Adds works as a currency who gave global value to skulls.
    A quick comparison may give the following value :
    • 1 Skull = 16 $
    • 1 adds = 40 skulls
    • 62 adds = 1 rare crates (rounded to 40,K$)
    Note : a zombie killed in a hell night almost earn the same currency than in a mining dead server.

    But seriously, making a command who offer to learn others players currency, about me is not a good idea, because I've already been mocked in-game, while trading because I din't had more than 60K gold at the moment. Like in monopoly, I like to make people lower their price while guessing how many $ I have, or they have :p

    Thk for the suggestion :)
    ---
    Edit : BBcode replaced my 40000 by 40, because I've used a , .
     

    3sw

    Titan
    3sw
    3sw 3sw
    Hello! I totally agree that skulls should be a currency implemented into the /trading GUI menu. Also, there should be a global command like /skulls to show your current amount, or at the very least an extra line in the /stats who work as the same.

    Right now, the only way to see your current balance is by joining /server HN-1, HN-2, in the lobby before game start, when you read the buy kits options.

    Also, Adds works as a currency who gave global value to skulls.
    A quick comparison may give the following value :
    • 1 Skull = 16 $
    • 1 adds = 40 skulls
    • 62 adds = 1 rare crates (rounded to 40,K$)
    Note : a zombie killed in a hell night almost earn the same currency than in a mining dead server.

    But seriously, making a command who offer to learn others players currency, about me is not a good idea, because I've already been mocked in-game, while trading because I din't had more than 60K gold at the moment. Like in monopoly, I like to make people lower their price while guessing how many $ I have, or they have :p

    Thk for the suggestion :)
    ---
    Edit : BBcode replaced my 40000 by 40, because I've used a , .
    Uhh, I get what you mean...

    Upon the commands you have listed, I would have to disagree for the /sshop. The rest look like they should be implemented.
    I like the command except /sshop
    Why not?
     

    Snek87

    Famous
    Snek87
    Snek87 Snek87
    Oh I thought you were talking about the mining dead in-game shop. The use of skulls within the online shop sounds like a decent idea, but I think it should be limited to certain purchases.
     

    3sw

    Titan
    3sw
    3sw 3sw
    Oh I thought you were talking about the mining dead in-game shop. The use of skulls within the online shop sounds like a decent idea, but I think it should be limited to certain purchases.
    Well, it's an in-game shop with a GUI that doesn't need you to login, and go to the store on the website.