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  • Teaming on TMD Practice

    DylanVeasey

    New member
    Now i know a lot of you out there will know that the white building is a great spot to sit and camp, which is fine as it is also quite easy for someone to sneak up there and kill you. Simple right? But when you get 3 or 4 or even 5 people up there that's when it starts to be a problem. I don't know about you but I know that it is impossible to defeat 4 people camping on top of white building with Golden Barrett.

    As well as that, to see people who have to camp just to get kills is really pathetic and it makes me feel sorry for them as they cant get kills any other way, which they might get better at if they weren't camping all the time.

    This is why I think that teaming on TMD practice should be banned as everyone who plays it would actually like to practice their shooting skills rather than their Dying skills.
     

    Captain_xWolf

    Mythical
    Captain_Furno
    Captain_Furno Captain_Furno
    As much as I agree with this post and disagree with the teaming, there really is no way around it. Same goes with other games inside the server. Banning it will only cause more hate and players might leave the server. The only way that this can be solved is by having other people team with you and fight them off yourselves.

    I am sorry if I am a barer of bad news, but sometimes, we have to face the truth. All I can say is "Good Luck."
     

    Al_Cool

    Champion
    Al_Cool
    Al_Cool Al_Cool
    Well I've encounter 3 kinds of players who where able to survive long enough to earn golden barret and jugg. 1 Was camping,using more than 1 ally as backup, 1 was jumping around choosing a uncommon area practicing reflex and skill, and eventually ended up with others players on his team, and 1 others was mostly playing alone, outside berx, just in front of it, shooting players on all sides.

    The worse behavior I've saw, was a players who, climbed the white building, then switched server to keep his item and position, while having an another of his friends who use others media to tell him when he should, or not, log back to backs tab someone else.

    So lets say that I hate the whole idea of TMD being just pvp related, but while playing I've developed enough skills and reflex to survive such strife! Note also that in the upcoming update, safe zone would be on a rotation system, than mean there would not always be players camping the same area to kill unaware others!

    Teaming become a problem, even if there is no friendly fire system related? Lets say it would be hard to ask players not to do it! If we switch the problem on the other side, why would we don't create our own team and have fun? Seriously, I have tried to share thrust to perfect strangers, jumping around, whit them ether ready to backup me or shot in my back, and ended up having such more fun than I've expected! So tell me after, meeting new mate that this game-play doesn't require skill and strategies! ;)

    Note also that for every players who where camping, with others members on their team's, or not, I always found a way to counter them ;) As example, players become rudely equipped and hard to kill? Then I've switched to kit hunter, players gather outnumbered in smaller area, I then chose the kit heavy. Players start sniping, il switch then to kit sniper!... and so on! Even kit scout if worthy after some practice! The only one I don't understand how to be good with is the kit who lend an AK47!

    Also, the map is large enough that if you ended up not knowing where to spawn because of campers or others reason like over skilled and equipped players. Either jump in others exit, use /random spawn, or play in the opposite direction ;)

    The only problem who stay on tmdprc-1, is that he is not meant to be used by new players. It require such efforts and training just to be good with one kit, that I've saw many new players just quit because they got bored of being head shot as soon as they start playing, or end up thinking they are not skilled enough so they just leave. As a correction, I suggest to specify on server description that the practice server is for experienced players! That way I hope we will less likely lose new players to old others who either abuse of the one who lack in experience, or camp in one of the few "random" spawn area waiting their next victim!

    Hint : keyboard key "c" create a zoom! So mixed up with a gun, turn it onto a double zoom feature! That way you'l be able to sniper snipers!! It work ;)
     

    purrr

    Titan
    purrr
    purrr purrr
    Well I've encounter 3 kinds of players who where able to survive long enough to earn golden barret and jugg. 1 Was camping,using more than 1 ally as backup, 1 was jumping around choosing a uncommon area practicing reflex and skill, and eventually ended up with others players on his team, and 1 others was mostly playing alone, outside berx, just in front of it, shooting players on all sides.

    The worse behavior I've saw, was a players who, climbed the white building, then switched server to keep his item and position, while having an another of his friends who use others media to tell him when he should, or not, log back to backs tab someone else.

    So lets say that I hate the whole idea of TMD being just pvp related, but while playing I've developed enough skills and reflex to survive such strife! Note also that in the upcoming update, safe zone would be on a rotation system, than mean there would not always be players camping the same area to kill unaware others!

    Teaming become a problem, even if there is no friendly fire system related? Lets say it would be hard to ask players not to do it! If we switch the problem on the other side, why would we don't create our own team and have fun? Seriously, I have tried to share thrust to perfect strangers, jumping around, whit them ether ready to backup me or shot in my back, and ended up having such more fun than I've expected! So tell me after, meeting new mate that this game-play doesn't require skill and strategies! ;)

    Note also that for every players who where camping, with others members on their team's, or not, I always found a way to counter them ;) As example, players become rudely equipped and hard to kill? Then I've switched to kit hunter, players gather outnumbered in smaller area, I then chose the kit heavy. Players start sniping, il switch then to kit sniper!... and so on! Even kit scout if worthy after some practice! The only one I don't understand how to be good with is the kit who lend an AK47!

    Also, the map is large enough that if you ended up not knowing where to spawn because of campers or others reason like over skilled and equipped players. Either jump in others exit, use /random spawn, or play in the opposite direction ;)

    The only problem who stay on tmdprc-1, is that he is not meant to be used by new players. It require such efforts and training just to be good with one kit, that I've saw many new players just quit because they got bored of being head shot as soon as they start playing, or end up thinking they are not skilled enough so they just leave. As a correction, I suggest to specify on server description that the practice server is for experienced players! That way I hope we will less likely lose new players to old others who either abuse of the one who lack in experience, or camp in one of the few "random" spawn area waiting their next victim!

    Hint : keyboard key "c" create a zoom! So mixed up with a gun, turn it onto a double zoom feature! That way you'l be able to sniper snipers!! It work ;)
    The point of practice is for new players. That's why it's practice, :D

    I think the "c" thing only works with optifine, by the way
     

    Al_Cool

    Champion
    Al_Cool
    Al_Cool Al_Cool
    You'r right! Din't realize it at first, but without optifine, the "c" zoom is not available.

    Well after having a few practice... The battle system doesn't make sense! As Bacon said, having to face teams is quite a challenge. But not impossible to earn. Problem occur when a team decide to camp while using golden barret in a area where they are partially or totally covert. As example the tree. I tough I had a print-screen of Beastyhardy stating that owner allow players to do park-our, then allow them to hide in tree; but it seems I can't find it.

    Also I hate how not clicking fast enough make you lose a face to face quite fast. I hate how scoping with a gun is considered as lowering your guard, then you become more vulnerable to critical hits while doing... less damage!?! I also hate how jumping around make you run faster, with the pain slow effect and the golden barret knock-back II effect, it make a recovery from a hit being almost impossible.

    Before someone make fun of it, I'm able to kill mostly anyone. I've event had to find different way of killing snipers in a tree since a scoped M14 is no longer strong enough to kill a riot gear players who use at least 1 pain. I've fought hard and lose lots of time, learning how to spot and shot down players from trees. The only problems left, is that my computer mouse can't compete because, its a low game.

    So when I've said that the battle system doesn't make sense, I was also thinking about shotgun's who can't shoot in others direction than 45°! How head-shot using a crossbow take 0.3s to aim, and is impossible to reproduce without aiming. How being hit by any fast rate weapons make it almost impossible to aim, as view goes into every directions. How kit's haves specialties who boost non scoped damage instead of the other way around! How switching weapons, even from the same kit, create; weapon's lock; then make it impossible to use. How shooting where the players would be in the next 1 sec, make the weapons miss because target is conditional to his hitbox. How impossible it look's like to see someone swing an 2 hand axe every 0.3 sec; no point trying to dodge, block or copy the move.

    And finally come the gameplay : You randomly spawn in area, where someone else could spawn at the same place in less than 1 sec, and where there is at least two good camping position nearby, where players might being waiting for you. Also, from a session to an another,players keep their position and inventories. That way there is no competition to get legendary weapons. And the front of berx where players have to survive two high camper spot, plus 3 different direction, making it just not logical to pass by when your aware of it. Where in plain field there is so few area to cover yourself, you might just get shoot in the back by someone who just spawned.

    So hopefully you could team. After if your fast enough with a keyboard, jumping diagonally create a effect who divide by 4 the size of your hitbox. Combine this with pain spamming, making you temporary almost invulnerable. Not impossible but very hard to hit.

    So xhypurr, I return your comment, did this server is made for beginner, new players who want to learn how to play? And before someone give an answer before thinking. I have been on the practice server at least 10h a week in the last 3 weeks. So when I say I see new players coming, trying then leaving with no intention to get back; thrust me I know what I am talking about! I'm not saying that new players who already have experience in pvp would not enjoy it, but for the average others...

    Hint : Most loot-able weapons are more powerful than the one lend with kits.
     

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