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  • Base on The Mining Dead

    xDally

    Champion
    xDally
    xDally xDally
    I think he means he thinks it would be cool to add player/team bases which could have chests inside which would not spawn loot, but hold player items. The question is, would that ruin the whole concept of TMD and the way it is? Would it make it too "Faction-like" or turn TMD into a "Raiding" server? Will the player/team bases be accessible to anyone or just the owner/occupants? I think it would be fun to have, but I also think it would change to game into something more un-enjoyable. That's just my opinion.
     

    Ledge_Dangerclif

    New member
    Ledge_Dangerclif
    Ledge_Dangerclif Ledge_Dangerclif
    I think its a good idea but it WILL make it like a fraction server. If they made a mode where it was factions and just put guns in it then that could work
     

    SadSyrup

    New member
    I like this idea but I believe it'd be better if there were claimable bases mainly for pvp servers. Or just makes all the safe zones from the shows and comics claimable. For example my teams very large and with claimable bases we can easily claim and hold a place like Alexandria. And if another larger group would want it they can easily kill the group that have it claimed and claim it for their team, but idk how you'd be able to claim it. Like claim a flag or something like that.
     

    purrr

    Titan
    purrr
    purrr purrr
    I like this idea but I believe it'd be better if there were claimable bases mainly for pvp servers. Or just makes all the safe zones from the shows and comics claimable. For example my teams very large and with claimable bases we can easily claim and hold a place like Alexandria. And if another larger group would want it they can easily kill the group that have it claimed and claim it for their team, but idk how you'd be able to claim it. Like claim a flag or something like that.
    Large teams suck. All that ever happens is one person gets admin and kicks everyone
     

    SadSyrup

    New member
    Large teams suck. All that ever happens is one person gets admin and kicks everyone
    No not always on our team we have over 50 players and our goal is train the people that just started into great players so that they can help us grow. And we have more than 1 admin, with multiple leaders. So one person can't make all the decisions which I believe is better than having 1 leader. But yes some large teams do suck.
     

    purrr

    Titan
    purrr
    purrr purrr
    No not always on our team we have over 50 players and our goal is train the people that just started into great players so that they can help us grow. And we have more than 1 admin, with multiple leaders. So one person can't make all the decisions which I believe is better than having 1 leader. But yes some large teams do suck.
    So what's stopping me from gaining trust to become an admin, backstab, and kick everyone?