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  • Can someone explain the pains for OP TMD?

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    Right now, on this tmd where PVP is enabled, the pains are PERFECT! The pains feel fast enough to tank people as long as you strafe as well. Like they aren't fast enough to pain in corners for hours. I hear that TMD OP is going to have the old pains. If "old pains" are the 1.8 pains then PLEASE don't put the "old pains" into OP TMD. 1.8 pains were horrible. People did not have to strafe to doge bullets and combos wouldn't kill players unless they ran out of pains because they were too fast. Is it possible to just use the pains from this current pvp enabled TMD on TMD OP? Because the pains rn feel balanced.