Phenixtri
New member
Phenixtri
Phenixtri
This is a WIP concept so don't be too harsh okay I know we have seen these threads a million times before but rarely have there been any that go so in depth and detail like I have.
Most of the time its just kids spamming "add nue gunz plz" and bla bla bla but unlike them im not demanding anything here as I am perfectly capable of editing the games RP on my own with minimal effort :/ I just want the communities feedback on my ideas before setting anything in motion proverbially speaking.
So yea more or less I want to see the guns re balanced / tweaked to make them more distinct from each other and a little bit more viable to use in PVP servers for varieties sake.
This is also geared towards making them more lore friendly to the show and therefore this is also for the sake of boosting the games immersion value. Im also tweaking the DPS values to have more consistency among same caliber guns too but again this is all highly WIP.
Here is a basic overview of what im talking about and please note that everything here is subject to change and is still a very WIP concept.
"Note special tiers can only be obtained via crates to make them very very rare"
"New" Tier 1: Maggie's 9x19mm Whalter P-99, 12 round mags, 2.0 DPS, Type Semi Auto
Tier 2: 9x19mm Beretta M-9, 15 round mags, 2.0 DPS, Type Semi Auto
Tier 3: .357 Mag. Colt Python Revolver, 6 shot cylinder, 6 DPS, Type Double & Single Action "needs to be much more accurate its like air soft right now as is"
Tier 4: 9x19mm Glock 17, 17 round mags, 2.0 DPS, Type Semi Auto
"New" Tier 5: Desert Eagle "changed to .45ACP Colt M1911" 7-8 round mags, 5 DPS, Type Semi Auto
Special Tier: .50AE Gold D. Eagle "changed to Black frame D. Eagle from show" 7 round mags, 8 DPS, Type Semi Auto
Tier 1: Double Barrel Coach Gun, 2 shots, Type Semi Auto?
Tier 2: Remington 870 AE, 8 shell mag, Type Pump Action
Tier 3: Mossberg 500, 8 shell mag, Type Pump Action
"New" Tier 4: Browning Auto 5, 4 shell mag, Type Semi Auto
"New" Tier 5: M&P Benelli M-1014, 5 or 7 shell mag, Type Semi Auto
Special Tier: SPAS-12, 8 shell mag , Type Semi Auto
"New" Tier 1: 9x19mm HK MP5K from the show, 15 round mags, 2.0 DPS, Type Full Auto
Tier 2: 9x19mm HK MP5A3, 30 round mags, 2.5 DPS "due to longer barrel", Type Full Auto
Tier 3: 9x19mm Uzi, 32 round mags, 2.0 DPS, Type Full Auto
Tier 4: .45ACP HK UMP-45, 25 round mags, 5 DPS, Type Full Auto
"New" Tier 5: .45ACP Ingram Mac-10, 30 round mags, 5 DPS, Type Full Auto
Special Tier: 5.7x28mm FN P-90, 50 round mags, 3.5 DPS, Type Full Auto
"New" Tier 1: 5.56mm NATO Civilian Semi Auto AR-15, 20 round mags, 3.5 DPS, Type Semi Auto
Tier 2: 5.56mm NATO M&P Colt M4A1, 30 round mags, 3.5 DPS, Type Full Auto
Tier 3: 5.56mm NATO M&P M-16A4, 30 round mags, 4.0 DPS "due to its 20in heavy barrel", Type Burst Fire
Tier 4: 7.62mm M43 AKM-47, 30 round mags, 4.5 DPS, Type Full Auto
Tier 5: 5.56mm NATO Styer AUG-A1, 30 round mags, 3.5 DPS, Type Full Auto
"Kept this one even tho its rare AF IRL but its just too cool to give up imho"
"New" 7.62mm NATO FNH SCAR-H / MK.17, 20 round mags, 10 DPS, Type Full Auto "-2 DPS due to it being a assault rifle / carbine & not a sniper rifle IE it has no heavy barrel only a standard 16in barrel"
Also bolt actions have a substantially slower ROF but in return gain a 0.5 damage boost over their semi auto counter parts even if same caliber due to higher firing pressures in manually operated closed bolt systems as opposed to gas operated semi autos ones.
Tier 1: .243 Winchester M-70, 3 round internal mag, 7.5 DPS "loads 1 round "sniper clip" at a time like the shotguns", Type Bolt Action
"New" Tier 2: .30,06 Remington M-7400, 4 Round mags, 10 DPS, Type Semi Auto
Tier 3: 7.62mm NATO Police Remington 700, 5 round mags, 12.5 DPS, Type Bolt Action
Tier 4: 7.62mm NATO Springfield M-14, 20 round mags, 12 DPS, Type Semi Auto
"New" Tier 5: Barret "changed to 7.62mm NATO Remington M40A3",10 round mags, 13.5 DPS, Type Bolt Action
"+1 DPS due to match grade heavy barrel"
"New" Special Tier: Gold Barret "changed to 7.62mm NATO AI AWP", 10 round mags, 13.5 DPS, Type Bolt Action "+1 DPS due to match grade heavy barrel"
"New" Tier 1: 7.62mm M43 Arsenal RPK, 40 round mags, 4.5 DPS, Type Full Auto
"New" Tier 2: 5.56mm NATO USMC HK M-27 IAR, 60 round surefire mags, 3.5 DPS, Type Full Auto
"New" Tier 3: 5.56mm NATO FN M-249, 100 or 200 round belt, 3.5 DPS, Type Full Auto
"New" Tier 4: 7.62mm NATO USMC FN M-240G, 100 round belt, 12 DPS, Type Full Auto
Tier 5: 7.62mm NATO M-60A4, 100 round belt, 12 DPS, Type Full Auto
Special Tier: 5.56mm NATO Minigun "keep it as is id love to remove it entirely but people would complain too much as it is so rare in game that its hardly an issue in my book"
thats all i got for the moment make of it what you will and again please dont bother commenting if you cant be constructive about it as I could care less about anyone who ******* and whines in an annoying manner. >_>
Most of the time its just kids spamming "add nue gunz plz" and bla bla bla but unlike them im not demanding anything here as I am perfectly capable of editing the games RP on my own with minimal effort :/ I just want the communities feedback on my ideas before setting anything in motion proverbially speaking.
So yea more or less I want to see the guns re balanced / tweaked to make them more distinct from each other and a little bit more viable to use in PVP servers for varieties sake.
This is also geared towards making them more lore friendly to the show and therefore this is also for the sake of boosting the games immersion value. Im also tweaking the DPS values to have more consistency among same caliber guns too but again this is all highly WIP.
Here is a basic overview of what im talking about and please note that everything here is subject to change and is still a very WIP concept.
"Note special tiers can only be obtained via crates to make them very very rare"
A: Sidearms
"New" Tier 1: Maggie's 9x19mm Whalter P-99, 12 round mags, 2.0 DPS, Type Semi Auto
Tier 2: 9x19mm Beretta M-9, 15 round mags, 2.0 DPS, Type Semi Auto
Tier 3: .357 Mag. Colt Python Revolver, 6 shot cylinder, 6 DPS, Type Double & Single Action "needs to be much more accurate its like air soft right now as is"
Tier 4: 9x19mm Glock 17, 17 round mags, 2.0 DPS, Type Semi Auto
"New" Tier 5: Desert Eagle "changed to .45ACP Colt M1911" 7-8 round mags, 5 DPS, Type Semi Auto
Special Tier: .50AE Gold D. Eagle "changed to Black frame D. Eagle from show" 7 round mags, 8 DPS, Type Semi Auto
B: 12 gauge Shotguns
Tier 1: Double Barrel Coach Gun, 2 shots, Type Semi Auto?
Tier 2: Remington 870 AE, 8 shell mag, Type Pump Action
Tier 3: Mossberg 500, 8 shell mag, Type Pump Action
"New" Tier 4: Browning Auto 5, 4 shell mag, Type Semi Auto
"New" Tier 5: M&P Benelli M-1014, 5 or 7 shell mag, Type Semi Auto
Special Tier: SPAS-12, 8 shell mag , Type Semi Auto
C: SMGs / PDWs
"New" Tier 1: 9x19mm HK MP5K from the show, 15 round mags, 2.0 DPS, Type Full Auto
Tier 2: 9x19mm HK MP5A3, 30 round mags, 2.5 DPS "due to longer barrel", Type Full Auto
Tier 3: 9x19mm Uzi, 32 round mags, 2.0 DPS, Type Full Auto
Tier 4: .45ACP HK UMP-45, 25 round mags, 5 DPS, Type Full Auto
"New" Tier 5: .45ACP Ingram Mac-10, 30 round mags, 5 DPS, Type Full Auto
Special Tier: 5.7x28mm FN P-90, 50 round mags, 3.5 DPS, Type Full Auto
D: Rifles & Carbines
"New" Tier 1: 5.56mm NATO Civilian Semi Auto AR-15, 20 round mags, 3.5 DPS, Type Semi Auto
Tier 2: 5.56mm NATO M&P Colt M4A1, 30 round mags, 3.5 DPS, Type Full Auto
Tier 3: 5.56mm NATO M&P M-16A4, 30 round mags, 4.0 DPS "due to its 20in heavy barrel", Type Burst Fire
Tier 4: 7.62mm M43 AKM-47, 30 round mags, 4.5 DPS, Type Full Auto
Tier 5: 5.56mm NATO Styer AUG-A1, 30 round mags, 3.5 DPS, Type Full Auto
"Kept this one even tho its rare AF IRL but its just too cool to give up imho"
"New" 7.62mm NATO FNH SCAR-H / MK.17, 20 round mags, 10 DPS, Type Full Auto "-2 DPS due to it being a assault rifle / carbine & not a sniper rifle IE it has no heavy barrel only a standard 16in barrel"
E: Sniper Rifles "these should spawn with out scopes unless bought in a SZ imo"
Also bolt actions have a substantially slower ROF but in return gain a 0.5 damage boost over their semi auto counter parts even if same caliber due to higher firing pressures in manually operated closed bolt systems as opposed to gas operated semi autos ones.
Tier 1: .243 Winchester M-70, 3 round internal mag, 7.5 DPS "loads 1 round "sniper clip" at a time like the shotguns", Type Bolt Action
"New" Tier 2: .30,06 Remington M-7400, 4 Round mags, 10 DPS, Type Semi Auto
Tier 3: 7.62mm NATO Police Remington 700, 5 round mags, 12.5 DPS, Type Bolt Action
Tier 4: 7.62mm NATO Springfield M-14, 20 round mags, 12 DPS, Type Semi Auto
"New" Tier 5: Barret "changed to 7.62mm NATO Remington M40A3",10 round mags, 13.5 DPS, Type Bolt Action
"+1 DPS due to match grade heavy barrel"
"New" Special Tier: Gold Barret "changed to 7.62mm NATO AI AWP", 10 round mags, 13.5 DPS, Type Bolt Action "+1 DPS due to match grade heavy barrel"
F: LMGs & SAWs
"New" Tier 1: 7.62mm M43 Arsenal RPK, 40 round mags, 4.5 DPS, Type Full Auto
"New" Tier 2: 5.56mm NATO USMC HK M-27 IAR, 60 round surefire mags, 3.5 DPS, Type Full Auto
"New" Tier 3: 5.56mm NATO FN M-249, 100 or 200 round belt, 3.5 DPS, Type Full Auto
"New" Tier 4: 7.62mm NATO USMC FN M-240G, 100 round belt, 12 DPS, Type Full Auto
Tier 5: 7.62mm NATO M-60A4, 100 round belt, 12 DPS, Type Full Auto
Special Tier: 5.56mm NATO Minigun "keep it as is id love to remove it entirely but people would complain too much as it is so rare in game that its hardly an issue in my book"
thats all i got for the moment make of it what you will and again please dont bother commenting if you cant be constructive about it as I could care less about anyone who ******* and whines in an annoying manner. >_>
Last edited: