LinkOFeare
Titan
LinkOFeare
LinkOFeare
For too long have our concerns not been addressed. For too long have our issues and problems not been tended to. For too long have we been stuck in the same cycle of division, suffered the worst of decisions, and been faced with change always towards the wrong direction.
It is imperative that we, as a collective body of players with a common goal in our minds, speak our voices and our concerns to the administrators and those who serve to protect, preserve, and promote our very foundation. We are built on the backs of each other, with the same ambitions towards a more peaceful and ideal server where we can pursue happiness, play to our hearts' content, and achieve fulfillment. It is not too late, and in fact, there can be no more perfect of a time, to compromise and create the community we so crave. We must bind the wounds of division, and we must come together before we face what will become the inevitable, at an extent far worse than ever before. Before we proceed, remind yourselves and your equals, the decision and judgments are at your hands; what is also at your hands is the ever-lessening amount of time we have been given. You are entitled to your own decisions and judgments, but you are not entitled to your own server. We must act together and we must act now.
(got lazy so rest are bullets with explanations)
Article II: A path for "The Mining Dead"
- Total # of servers for TMD: 2
Have PvP and PvE servers, but only one of each kind. This means getting rid of OP TMD (TMDO). How? Here are compromises we can make.
- No painkiller cooldown: Frankly, players on OP TMD don't want this and players on regular TMD don't see much of a change as a result of the cooldown. It would be absolutely fine to get rid of this cooldown. If anything, add side effects such as nausea and slowness from overdosing on painkillers.
- Bring back infinite money: When there was infinite, it wasn't like there was too much riot available. People who had infinite were able to gear up for war and those who didn't were able to kill those who did and it became a perfect symbiotic relationship. We have to remember that this is Minecraft, not the global economic market or some experiment to see how inflation rises and goes down. This is just Minecraft. Other ideas include setting a very high cap or limiting the amount of people who can have infinite (ex. 100 total).
- Just leave jugg: Jugg is jugg.
- Cut down the map: Nick has already mentioned doing this.
- Crates: Keep crates as they are on regular TMD but create a new class of crates (that cost 7.5-10k skulls) for the five-slot legendary crates on OP TMD.
- Update the teams system.
Fix team allying/neutralizing/enemying, add more customizable ranks for teams, maybe do something with team fortresses where you can set up camp and raid/attack others?
- Add skulls commands
/skulls (name) (amt) [to pay], /skulls [shows balance]
- Add more guns.
- Fix the berxley parkour (broken towards middle, after finishing parkour in the main spawn room)
- etc.
- But how do we merge the two servers if players have different items on others?
Allow for items/vaults to be transferred.
Article III: What would be good for the "Hell Night" games
- Host biweekly tournaments (on Friday evenings) that you can enter by paying a set amount of skulls, winner receives either crates or perhaps around $10-25 in paypal.
- Revamp the spawn.
It looks bland, make it fresh and people will feel better. Also, the parkour is lame.
- Fix the spelling in the chat banner after voting.
Something is spelled wrong, forgot which word.
- Give something to people without kits.
Perhaps a dull knife or combat one, something one of the sorts.
Article IV: Addressing "Havoc Horizons"
- Recently addressed. This section has been redacted. (just too lazy to renumber all of the rest)
Article V: Addressing "Mine Wars"
- It feels like everyone has been ignoring Mine Wars recently. Do something with it, maybe finally allow people to fly in ships and go all around, perhaps include a story mode that follows the actual plot of Star Wars. I'm not much of a Mine Wars geek but I know that people have been talking about how Mine Wars is not getting the attention and love it needs.
Article VI: Finishing the unknown arcade
GAMEMODE IDEAS:
- "Kill the Horde" - huge horde of zombies spawn, your objective is to kill them all.
- "Kill the Horde: Team Edition" - same thing but more zombies and more players.
- "Lucille" - Try and kill all of the people with Lucille in a set amount of time, keeps decreasing.
- "Guess Who?" - Negan does eenie-meenie-minie-moe on the NPCs, bet on who will be the one he kills (randomized).
- "Negan-a-Mole" - Like whack-a-mole but with TWD characters and the bat is Lucille.
- "TMD Takedown" - Make a live-action settlement like Hilltop or an outpost, defenders vs. raiders
- More gamemodes.
- Winners receive prizes in the form of skulls.
Article VII: Proposal for a new mode: "Havoc Civilizations"
This is perhaps the best and most exciting part of this post. What I propose is a towny-like game mode that provides both the survival civilization building and town-growing aspect that many players seem to like after the introduction of Havoc Horizons (plus the reactions after hearing it'll get reset) AND the fighting and wars aspect of TMD and TMDO. It would be similar in style to the original towny plugin but should have many different tweaks, additions, and changes to make it unique on HavocMC. This would definitely bring in a new bunch of players, boost donations in the donor shop, and unite the community through a community-based game mode.
I understand that many people have addressed their concerns on this because "towny turns to cancer," but if we are able to execute the game mode properly, it won't be like that. The main difference is that Towny servers early on in Minecraft tended to be leaning towards the 8-10 year old range while HavocMC includes people from those ages and up to even late teens. Older players will likely not turn the chat into a mess. This game mode would be a great investment for HavocMC and definitely could excite some more players. I have spoken to people around the server, and for the most part (especially on Havoc Horizons), the players would love to see this come to play.
Article VIII: Improving communication systems
- Turn over to an official HavocMC discord, teamspeak sucks.
It is imperative that we, as a collective body of players with a common goal in our minds, speak our voices and our concerns to the administrators and those who serve to protect, preserve, and promote our very foundation. We are built on the backs of each other, with the same ambitions towards a more peaceful and ideal server where we can pursue happiness, play to our hearts' content, and achieve fulfillment. It is not too late, and in fact, there can be no more perfect of a time, to compromise and create the community we so crave. We must bind the wounds of division, and we must come together before we face what will become the inevitable, at an extent far worse than ever before. Before we proceed, remind yourselves and your equals, the decision and judgments are at your hands; what is also at your hands is the ever-lessening amount of time we have been given. You are entitled to your own decisions and judgments, but you are not entitled to your own server. We must act together and we must act now.
(got lazy so rest are bullets with explanations)
Article II: A path for "The Mining Dead"
- Total # of servers for TMD: 2
Have PvP and PvE servers, but only one of each kind. This means getting rid of OP TMD (TMDO). How? Here are compromises we can make.
- No painkiller cooldown: Frankly, players on OP TMD don't want this and players on regular TMD don't see much of a change as a result of the cooldown. It would be absolutely fine to get rid of this cooldown. If anything, add side effects such as nausea and slowness from overdosing on painkillers.
- Bring back infinite money: When there was infinite, it wasn't like there was too much riot available. People who had infinite were able to gear up for war and those who didn't were able to kill those who did and it became a perfect symbiotic relationship. We have to remember that this is Minecraft, not the global economic market or some experiment to see how inflation rises and goes down. This is just Minecraft. Other ideas include setting a very high cap or limiting the amount of people who can have infinite (ex. 100 total).
- Just leave jugg: Jugg is jugg.
- Cut down the map: Nick has already mentioned doing this.
- Crates: Keep crates as they are on regular TMD but create a new class of crates (that cost 7.5-10k skulls) for the five-slot legendary crates on OP TMD.
- Update the teams system.
Fix team allying/neutralizing/enemying, add more customizable ranks for teams, maybe do something with team fortresses where you can set up camp and raid/attack others?
- Add skulls commands
/skulls (name) (amt) [to pay], /skulls [shows balance]
- Add more guns.
- Fix the berxley parkour (broken towards middle, after finishing parkour in the main spawn room)
- etc.
- But how do we merge the two servers if players have different items on others?
Allow for items/vaults to be transferred.
Article III: What would be good for the "Hell Night" games
- Host biweekly tournaments (on Friday evenings) that you can enter by paying a set amount of skulls, winner receives either crates or perhaps around $10-25 in paypal.
- Revamp the spawn.
It looks bland, make it fresh and people will feel better. Also, the parkour is lame.
- Fix the spelling in the chat banner after voting.
Something is spelled wrong, forgot which word.
- Give something to people without kits.
Perhaps a dull knife or combat one, something one of the sorts.
Article IV: Addressing "Havoc Horizons"
- Recently addressed. This section has been redacted. (just too lazy to renumber all of the rest)
Article V: Addressing "Mine Wars"
- It feels like everyone has been ignoring Mine Wars recently. Do something with it, maybe finally allow people to fly in ships and go all around, perhaps include a story mode that follows the actual plot of Star Wars. I'm not much of a Mine Wars geek but I know that people have been talking about how Mine Wars is not getting the attention and love it needs.
Article VI: Finishing the unknown arcade
GAMEMODE IDEAS:
- "Kill the Horde" - huge horde of zombies spawn, your objective is to kill them all.
- "Kill the Horde: Team Edition" - same thing but more zombies and more players.
- "Lucille" - Try and kill all of the people with Lucille in a set amount of time, keeps decreasing.
- "Guess Who?" - Negan does eenie-meenie-minie-moe on the NPCs, bet on who will be the one he kills (randomized).
- "Negan-a-Mole" - Like whack-a-mole but with TWD characters and the bat is Lucille.
- "TMD Takedown" - Make a live-action settlement like Hilltop or an outpost, defenders vs. raiders
- More gamemodes.
- Winners receive prizes in the form of skulls.
Article VII: Proposal for a new mode: "Havoc Civilizations"
This is perhaps the best and most exciting part of this post. What I propose is a towny-like game mode that provides both the survival civilization building and town-growing aspect that many players seem to like after the introduction of Havoc Horizons (plus the reactions after hearing it'll get reset) AND the fighting and wars aspect of TMD and TMDO. It would be similar in style to the original towny plugin but should have many different tweaks, additions, and changes to make it unique on HavocMC. This would definitely bring in a new bunch of players, boost donations in the donor shop, and unite the community through a community-based game mode.
I understand that many people have addressed their concerns on this because "towny turns to cancer," but if we are able to execute the game mode properly, it won't be like that. The main difference is that Towny servers early on in Minecraft tended to be leaning towards the 8-10 year old range while HavocMC includes people from those ages and up to even late teens. Older players will likely not turn the chat into a mess. This game mode would be a great investment for HavocMC and definitely could excite some more players. I have spoken to people around the server, and for the most part (especially on Havoc Horizons), the players would love to see this come to play.
Article VIII: Improving communication systems
- Turn over to an official HavocMC discord, teamspeak sucks.