Diamond_Knight_9
New member
these are some ideas i had for some new melee weapons and a brief description of each of them
1.) chainsaw, with fuel it can do 10 points of damage. without fuel it does 4 damage and it can break barricades with fuel or without . it is a tier 4 weapon and can be bought at the melee shop and any given sz or can be found in chests. when fueled it has a greater chance to drop walker heads and walker guts. the fuel can be bought at a sz from the equipment store or can be found in chests.
2.) night stick, this is a tier 2 weapon and does 4.5 hearts of damage can be bought at melee chop or can be found in chests.
3.) wrench, tier 1 weapon does 3 hearts and gives concussion time of 4 secs can be bought at (well u get the idea of where to get it)
4.) bayonet, its a tier 3 weapon does 7 hearts of damage. can be attached to certain guns at a crafting station to give the guns melee damage and some knock back. can be bought at (OK you know)
5.) tomahawk, tier 2 does 6 hearts of damage. can be thrown at a enemy and recovered (does more damage the closer the target) can be bought at (ect. ect.)
1.) chainsaw, with fuel it can do 10 points of damage. without fuel it does 4 damage and it can break barricades with fuel or without . it is a tier 4 weapon and can be bought at the melee shop and any given sz or can be found in chests. when fueled it has a greater chance to drop walker heads and walker guts. the fuel can be bought at a sz from the equipment store or can be found in chests.
2.) night stick, this is a tier 2 weapon and does 4.5 hearts of damage can be bought at melee chop or can be found in chests.
3.) wrench, tier 1 weapon does 3 hearts and gives concussion time of 4 secs can be bought at (well u get the idea of where to get it)
4.) bayonet, its a tier 3 weapon does 7 hearts of damage. can be attached to certain guns at a crafting station to give the guns melee damage and some knock back. can be bought at (OK you know)
5.) tomahawk, tier 2 does 6 hearts of damage. can be thrown at a enemy and recovered (does more damage the closer the target) can be bought at (ect. ect.)