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  • SZ cooldown

    What would you prefer

    • Cooldown

      Votes: 3 21.4%
    • No Cooldown

      Votes: 9 64.3%
    • Different Method

      Votes: 2 14.3%

    • Total voters
      14

    Twqntys

    Mythical
    Twqntys
    Twqntys Twqntys
    Are any of you getting sick and tired of noobs with m4 carbines jumping you outside of the safe zone when you're trying to kill a jugg / when there's a war in front of the sz?

    Well I for sure am...

    I think it would be better to bring back the sz warp cooldowns.

    It would work like this :
    -Member : 120 seconds
    -VIP : 90 seconds
    -Champion : 60 seconds
    -Legend 30 seconds
    -Titan / Myth : 0 seconds (This is due to the time between dying and warping back to the safe zone, which costs approximately 5-10 seconds, depending on how fast your reaction time is)

    I think it would be better to do this, because it can get really annoying when this keeps on happening.

    I know all of the people with member rank will think this is a bad idea, but trust me, when you get better at the game, you will know it's toxic as hell.
     

    MrCalimero

    Mythical
    MrCalimero
    MrCalimero MrCalimero
    Noooooo, I like killing the noobs :) and they help alot if you get outnumbered in front of berx :)
     

    Katitude

    Mythical
    Katitude
    Katitude Katitude
    I think everyone should wait an equal amount of time. It may be more annoying to you that a lot of non ranks jump out of the safe zone, but they gotta get gear somehow besides looting.
     

    Twqntys

    Mythical
    Twqntys
    Twqntys Twqntys
    I think everyone should wait an equal amount of time. It may be more annoying to you that a lot of non ranks jump out of the safe zone, but they gotta get gear somehow besides looting.
    Fair enough, but I still think non ranked players should have a higher cooldown for it than high ranked players, simply because most low ranked players don't do jug fight etc. outside the safe zone, I find it rather annoying and a waste of my dura if they keep jumping down to kill me, even though they know it will be an unsuccessful attempt.
     

    Withermandude

    Mythical
    Withermandude
    Withermandude Withermandude
    I think everyone should wait an equal amount of time. It may be more annoying to you that a lot of non ranks jump out of the safe zone, but they gotta get gear somehow besides looting.
    I think revamping the entire /shop and loot system is the best way to limit the amount of stuff people can get without work or $$$$$$$
     

    Twqntys

    Mythical
    Twqntys
    Twqntys Twqntys
    I think revamping the entire /shop and loot system is the best way to limit the amount of stuff people can get without work or $$$$$$$
    It's not the fact that there are riots, since if they go in riot, at least they do something to fight rather than just warping to the sz. I mean if there are people with riot they put in effort to fight and want an actual fight and not just jump down and try to do as much damage as possible.
     

    Katitude

    Mythical
    Katitude
    Katitude Katitude
    Fair enough, but I still think non ranked players should have a higher cooldown for it than high ranked players, simply because most low ranked players don't do jug fight etc. outside the safe zone, I find it rather annoying and a waste of my dura if they keep jumping down to kill me, even though they know it will be an unsuccessful attempt.
    This may sound rude, but they have a right to do that, and it's something you'll have to deal with. Just because they haven't donated, they shouldn't have an unfair advantage by having a longer cooldown, it just isn't fair and I don't agree with it. My advice, don't do jugg fights outside of the safe zone
     

    Withermandude

    Mythical
    Withermandude
    Withermandude Withermandude
    Do explain!
    I personally feel that giving players with ranks such over-powered abilities ruins the game for the majority of non-rank bearing players... It also doesnt encourage players to explore the map to find resources, instead in encourages people to camp out at safezones and farm players to occasionally to /shop to restock on ammo/infinate number of painkillers. But, I feel the loot system is not much better.
     

    Twqntys

    Mythical
    Twqntys
    Twqntys Twqntys
    I personally feel that giving players with ranks such over-powered abilities ruins the game for the majority of non-rank bearing players... It also doesnt encourage players to explore the map to find resources, instead in encourages people to camp out at safezones and farm players to occasionally to /shop to restock on ammo/infinate number of painkillers. But, I feel the loot system is not much better.

    This might be an option, but there are some things I'd like to include:
    -With the new PvP system (The idea that Ben posted), it would be way harder to tank. This makes me to believe that editing the shop to where you can't buy pains and rather have to loot them could be useful for both the looting aspect, as well as trying to reduce the P2W aspect (Which of course shouldn't be totally removed).
    -Loot should be buffed. Make it easier for people to get good gear by looting, but also make it slower than just buying it in the shop.
    -Riot should be way less rare.
    -Scars should be more rare.
    -Katana's in military bags.

    I'm still getting annoyed from noobs trying to kill me.
     

    Andycool

    New member
    Andycool
    Andycool Andycool
    This might be an option, but there are some things I'd like to include:
    -With the new PvP system (The idea that Ben posted), it would be way harder to tank. This makes me to believe that editing the shop to where you can't buy pains and rather have to loot them could be useful for both the looting aspect, as well as trying to reduce the P2W aspect (Which of course shouldn't be totally removed).
    -Loot should be buffed. Make it easier for people to get good gear by looting, but also make it slower than just buying it in the shop.
    -Riot should be way less rare.
    -Scars should be more rare.
    -Katana's in military bags.

    I'm still getting annoyed from noobs trying to kill me.
    Wouldn't an equal cooldown for ranks and nonranks make the most sense here? That way noobs can't rush you five times a minute, and neither can titans/mythical.

    If you're annoyed from people actually attempting to kill you, don't sit in front of a safezone.
     

    JT900

    Active member
    JT900
    JT900 JT900
    Are any of you getting sick and tired of noobs with m4 carbines jumping you outside of the safe zone when you're trying to kill a jugg / when there's a war in front of the sz?

    Well I for sure am...

    I think it would be better to bring back the sz warp cooldowns.

    It would work like this :
    -Member : 120 seconds
    -VIP : 90 seconds
    -Champion : 60 seconds
    -Legend 30 seconds
    -Titan / Myth : 0 seconds (This is due to the time between dying and warping back to the safe zone, which costs approximately 5-10 seconds, depending on how fast your reaction time is)

    I think it would be better to do this, because it can get really annoying when this keeps on happening.

    I know all of the people with member rank will think this is a bad idea, but trust me, when you get better at the game, you will know it's toxic as hell.
    I think the PvP should get enabled the same way there's boundaries limiting you from putting vehicles down.
    Get a distance away from a SZ, then you'd be able to place vehicles and PvP.
    This tank grinding stuff needs to stop at the SZ themselves.

    Noooooo, I like killing the noobs :) and they help alot if you get outnumbered in front of berx :)
    Fair enough, but I still think non ranked players should have a higher cooldown for it than high ranked players, simply because most low ranked players don't do jug fight etc. outside the safe zone, I find it rather annoying and a waste of my dura if they keep jumping down to kill me, even though they know it will be an unsuccessful attempt.
    You're part of the problem, you see.

    I think everyone should wait an equal amount of time. It may be more annoying to you that a lot of non ranks jump out of the safe zone, but they gotta get gear somehow besides looting.
    I think revamping the entire /shop and loot system is the best way to limit the amount of stuff people can get without work or $$$$$$$
    I agree, it isn't needed and I understand the pain of being ranked, and non ranked. In order to look through something fully, you must see both perspectives otherwise there's no point in saying anything
    Good job. These are the kind of comments that should be more common in stuff like this.

    I say no cooldown.
    Same, but my reply at the top of this comment might work out better. Maybe, I'm not entirely sure.

    You only say this probably because you’re a member rank who likes to jump down to kill people like me, which is really aids...

    And please have constructive criticism.
    You're a member rank too, you know. Unless that forum rank you have there is lying.
     

    Twqntys

    Mythical
    Twqntys
    Twqntys Twqntys
    I think the PvP should get enabled the same way there's boundaries limiting you from putting vehicles down.
    Get a distance away from a SZ, then you'd be able to place vehicles and PvP.
    This tank grinding stuff needs to stop at the SZ themselves.




    You're part of the problem, you see.




    Good job. These are the kind of comments that should be more common in stuff like this.


    Same, but my reply at the top of this comment might work out better. Maybe, I'm not entirely sure.


    You're a member rank too, you know. Unless that forum rank you have there is lying.

    Good sir, the forum ranks aren't the ranks in game...
    I have Titan in game....