Hey! I'm just going to say it as bluntly as possible.
Teams have become way too large. It has gotten to the point where, in order to win wars, teams go to the extent to invite randies just to get a larger number of members than the other team. I believe that this needs to be fixed.
A simple fix in my eyes is to have a team limit of 15-20 with no allies. Or a team limit of 10 with 1 ally (which would equal 20 players, just on separate teams). Some of you may disagree with these numbers, but I along with many others believe that any number over 20 is too much for a team.
Back in the old days wars used to consist of the best players on each team. Nowadays both teams have multiple random (not very skilled) players just so that they can win. This is not how things should work out.
Please add a team limit of <20 players for TMDO-1!
If you do not agree, please don't just vote, comment as well why you do not agree. Thanks
@_Nickk @Jacobg2011 @IgnitingIce @Katitude @Obscurus @Beastyhardy
Teams have become way too large. It has gotten to the point where, in order to win wars, teams go to the extent to invite randies just to get a larger number of members than the other team. I believe that this needs to be fixed.
A simple fix in my eyes is to have a team limit of 15-20 with no allies. Or a team limit of 10 with 1 ally (which would equal 20 players, just on separate teams). Some of you may disagree with these numbers, but I along with many others believe that any number over 20 is too much for a team.
Back in the old days wars used to consist of the best players on each team. Nowadays both teams have multiple random (not very skilled) players just so that they can win. This is not how things should work out.
Please add a team limit of <20 players for TMDO-1!
If you do not agree, please don't just vote, comment as well why you do not agree. Thanks
@_Nickk @Jacobg2011 @IgnitingIce @Katitude @Obscurus @Beastyhardy