TriNationGuy
Mythical
TriNationGuy
TriNationGuy

Hey guys,
I have been thinking alot about how havoc has been losing a lot of players, and tried to come up with a solution.
Here is the one that I came up with:
NEW GAMEMODE
______________________________________________________________________________________
Mine War Z.
Based off WWZ, with all the locations from the book/movie.
Buffed zombies with speed 4 or 5 (Trying to replicate the speedy zoms from the film)
New weapons
1. Knife-lance (A kitchen knife tied to a stick)
2. Turret (Placeable item that needs lmg ammo)
3. Bring back the scopeing system (Where the gun would go in front, allowing better aiming)
We would keep the rest of the guns and weapons (Except for the katana and BWB)
Locations:
1. Israel (Ofc)
2. The WHO lab in england
3. Some crashed planes and such
4. New york (Possibly higher zombie spawn rates?)
5. Philly (With zoms in the square)
6. Navy ships all over the ocean (Possibly add boats)
7. Scotland (With the petrochemical plant)
8. Korea, Lower zombie damage (Due to the pulled out teeth)
8. Add the bunker where pitt goes to refuel
9. The safezone in Novia Scotia ( Few zombie spawns)
10. The projects ( Loads of zoms)
11. Other military bases, heli pads, houses and anything else you builders can think of.
Other new stuff:
Boats! (Like cars but floating on the water)
These would be used to get to navy ships and carriers.
Possibly a new ranking/money system:
Money would be tons more valuble so less players with millions of dollars.
No juggernaut armor,
We would have Military gear as the best, with swat being the second, Duct-taped armor being the third, and regular clothes being the 4th.
No golden guns, we woud keep the gat gun and flamer, but gbar, gcross, and gdeag will be gone.
More NPC's,
Have quests like in Minewars, where players have to explore locations and complete quests for guns and money.
Rank kits and perks.
Mythical :
1. Kit Brad
Includes a Knife-lance ( 10 damage)
Full military armor
Glock ( 15 damage)
Spas 12 (does 20 damage per pellet)
2 medkits
1000 cash
Winchester rifle ( Does 25 damage)
5 sniper clips
3 pistol clips
25 shotgun shells

Kit brad can be used every 24 hours
2. Kit sniper
Barret 50. cal (does 35 damage)
2 sniper clips (These are very rare and are only found in military bases and ships)
10 painkillers (These are the new kind)
Glock
1 pistol clip
Carbine
1 assault clip
Swat gear.
Used every 2 hours
3. Kit civilian
Knife-lance
Regular clothes
1 medkit
Glock
5 pistol clips
Winchester rifle
One sniper clip
Book (With coordinates to a military base)
4. Kit raider
Full duct-taped armor
Ar-15
5 assault clips
2 medkits
Winchester rifle
1 Desert eagle
2 pistol clips
Compass tracking feature (Like kit hunter)
Used every hour
Thats all the kit ideas for now!
I hope you guys like this idea, if so Comment "This is cool"
Yours truely,
-tri


I have been thinking alot about how havoc has been losing a lot of players, and tried to come up with a solution.
Here is the one that I came up with:
NEW GAMEMODE
______________________________________________________________________________________
Mine War Z.
Based off WWZ, with all the locations from the book/movie.
Buffed zombies with speed 4 or 5 (Trying to replicate the speedy zoms from the film)
New weapons
1. Knife-lance (A kitchen knife tied to a stick)
2. Turret (Placeable item that needs lmg ammo)
3. Bring back the scopeing system (Where the gun would go in front, allowing better aiming)
We would keep the rest of the guns and weapons (Except for the katana and BWB)
Locations:
1. Israel (Ofc)
2. The WHO lab in england
3. Some crashed planes and such
4. New york (Possibly higher zombie spawn rates?)
5. Philly (With zoms in the square)
6. Navy ships all over the ocean (Possibly add boats)
7. Scotland (With the petrochemical plant)
8. Korea, Lower zombie damage (Due to the pulled out teeth)
8. Add the bunker where pitt goes to refuel
9. The safezone in Novia Scotia ( Few zombie spawns)
10. The projects ( Loads of zoms)
11. Other military bases, heli pads, houses and anything else you builders can think of.
Other new stuff:
Boats! (Like cars but floating on the water)
These would be used to get to navy ships and carriers.
Possibly a new ranking/money system:
Money would be tons more valuble so less players with millions of dollars.
No juggernaut armor,
We would have Military gear as the best, with swat being the second, Duct-taped armor being the third, and regular clothes being the 4th.
No golden guns, we woud keep the gat gun and flamer, but gbar, gcross, and gdeag will be gone.
More NPC's,
Have quests like in Minewars, where players have to explore locations and complete quests for guns and money.
Rank kits and perks.
Mythical :
1. Kit Brad
Includes a Knife-lance ( 10 damage)
Full military armor
Glock ( 15 damage)
Spas 12 (does 20 damage per pellet)
2 medkits
1000 cash
Winchester rifle ( Does 25 damage)
5 sniper clips
3 pistol clips
25 shotgun shells
Kit brad can be used every 24 hours
2. Kit sniper
Barret 50. cal (does 35 damage)
2 sniper clips (These are very rare and are only found in military bases and ships)
10 painkillers (These are the new kind)
Glock
1 pistol clip
Carbine
1 assault clip
Swat gear.
Used every 2 hours
3. Kit civilian
Knife-lance
Regular clothes
1 medkit
Glock
5 pistol clips
Winchester rifle
One sniper clip
Book (With coordinates to a military base)
4. Kit raider
Full duct-taped armor
Ar-15
5 assault clips
2 medkits
Winchester rifle
1 Desert eagle
2 pistol clips
Compass tracking feature (Like kit hunter)
Used every hour
Thats all the kit ideas for now!
I hope you guys like this idea, if so Comment "This is cool"
Yours truely,
-tri