ThunderDragon3
Mythical
PogItsThunder40
PogItsThunder40

TMDPVP-1
TMDPVE-1
TMDC-1
Gets old real quick, doesn't it? If a new player doesn't known what these mean, they could end up getting frustrated. I am posting this thread for a reason, not just server ID's. Instead of these lackluster server names, why not:
TMDWAR-1
TMDR-1 or TMDRP-1
TMDOP-1
War is well, pvp. R stands for realism, or roleplay. OP is overpowered, like the OG players wanted. There are also some ideas for PVP and PVE (I don't like the tmdc playstyle).
TMDWAR
Why not add iron sights again, like a thread currently asks? Add some more realistic mechanics, like kickback of a gun. If it's an M9, just a hint of recoil. If it's an AWM, knock the player back about 1/2 block.
TMDR
-How did the communities develop? They expanded and worked. Let players do things like cut trees and build structures, but limited to forests, maybe prison and hilltop. Players can expand their power, maybe expand a current current location. Not everything has to follow TWD storylines image for image.
-HORSES. We need horses! Horses wander around the map, but when you try to ride one:
FALSE
Saddles, coal, and leads could all be added. (I recently saw the farmer kit work, we can cook potatoes).
-Bullets. They shouldn't be completely collective for a certain type of ammo. For example, we can have:
Basic Caliber [M9, Glock 17, MP5, UMP-45, UZI, Steyr AUG]
Moderate Caliber [CZ-P09, P90, Vector, M4, M16A4, FN-Scar, Groza, Dragunov, M14, M60]
Shells [Double Barrell, Remington 800, Mossberg 500, SPAS-12, KSG]
Complex Caliber [Colt Python, Desert Eagle, Winchester, AK-47,]
Advanced Caliber [Barrett .50 Caliber, AWM]
Misc Ammunition [RPG, Stryker]
-New (and returning) items
Iron. Used to create tools. Found in wilderness and garage bags.
Axe. Cuts down trees (after cutting a tree, a sapling will appear. Possible way to make one of the TMD trees appear from a sapling..?) Found in garage, shop, and wilderness bags
Charcoal. Used in ovens to cook. Found in garage, wilderness, house, and shop bags
Leads. Lashing walkers keeps you unnoticed by undead, lead entities such as horses places. Found in wilderness bags
Saddles. Ride horses with them. Found in wilderness bags
-New kit ideas
KIT RANCHER: Summon horse ability, Saddle, Lead, Winchester, ×8 bread, hoe
KIT LUMBERJACK: Axe, ×8 wooden logs, ×4 apples,
KIT SMITH: Sledgehammer, ×8 Glass, ×8 iron, Lightweight anvil, ×16 stone, ×16 wood planks
Sorry for super long post, I have a lot of things I could bring to the table. So long for now!
TMDPVE-1
TMDC-1
Gets old real quick, doesn't it? If a new player doesn't known what these mean, they could end up getting frustrated. I am posting this thread for a reason, not just server ID's. Instead of these lackluster server names, why not:
TMDWAR-1
TMDR-1 or TMDRP-1
TMDOP-1
War is well, pvp. R stands for realism, or roleplay. OP is overpowered, like the OG players wanted. There are also some ideas for PVP and PVE (I don't like the tmdc playstyle).
TMDWAR
Why not add iron sights again, like a thread currently asks? Add some more realistic mechanics, like kickback of a gun. If it's an M9, just a hint of recoil. If it's an AWM, knock the player back about 1/2 block.
TMDR
-How did the communities develop? They expanded and worked. Let players do things like cut trees and build structures, but limited to forests, maybe prison and hilltop. Players can expand their power, maybe expand a current current location. Not everything has to follow TWD storylines image for image.
-HORSES. We need horses! Horses wander around the map, but when you try to ride one:
FALSE
Saddles, coal, and leads could all be added. (I recently saw the farmer kit work, we can cook potatoes).
-Bullets. They shouldn't be completely collective for a certain type of ammo. For example, we can have:
Basic Caliber [M9, Glock 17, MP5, UMP-45, UZI, Steyr AUG]
Moderate Caliber [CZ-P09, P90, Vector, M4, M16A4, FN-Scar, Groza, Dragunov, M14, M60]
Shells [Double Barrell, Remington 800, Mossberg 500, SPAS-12, KSG]
Complex Caliber [Colt Python, Desert Eagle, Winchester, AK-47,]
Advanced Caliber [Barrett .50 Caliber, AWM]
Misc Ammunition [RPG, Stryker]
-New (and returning) items
Iron. Used to create tools. Found in wilderness and garage bags.
Axe. Cuts down trees (after cutting a tree, a sapling will appear. Possible way to make one of the TMD trees appear from a sapling..?) Found in garage, shop, and wilderness bags
Charcoal. Used in ovens to cook. Found in garage, wilderness, house, and shop bags
Leads. Lashing walkers keeps you unnoticed by undead, lead entities such as horses places. Found in wilderness bags
Saddles. Ride horses with them. Found in wilderness bags
-New kit ideas
KIT RANCHER: Summon horse ability, Saddle, Lead, Winchester, ×8 bread, hoe
KIT LUMBERJACK: Axe, ×8 wooden logs, ×4 apples,
KIT SMITH: Sledgehammer, ×8 Glass, ×8 iron, Lightweight anvil, ×16 stone, ×16 wood planks
Sorry for super long post, I have a lot of things I could bring to the table. So long for now!