_Nickk
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_Nickk
_Nickk
Bases
After years of requests, we've finally added bases! Bases are areas in the map that you can claim using money and resources. They provide item storage, farmland, and even item generation through each bases' armory and gunsmith. You can upgrade your bases as well to improve productivity. Bases can be raided on PVP servers but not PVE servers. Bases are heavily inspired by Rust and other factions type servers - they should add some nice variety in game play.
I already outlined everything you need to know about bases in a guide here. It goes over everything from resource gathering and land claiming to item generation and raiding techniques, so make sure to read it if you haven't.
When claiming land for a base, you are given the choice between different base options. These options are purely cosmetic - all 7 are listed below with screenshots. Note that each of the five structures (walls, storage, farm, armory, weaponsmith) have 5 tiers, so each schematic technically has over 3000 combinations of appearance. For the screenshots below I've randomly upgraded different structures to give a general idea of what things will look like.
Retail Shops
Abandoned Outpost
Parking Lot
Sports Village
Overgrown Town
Bandit Camp
Military Camp
Upgrading bases also comes with a really satisfying effect. (big thanks to Nuno for that and all the code behind base update overall!)
This update will have a big effect on gameplay and we did our best to balance everything, but it may not be perfect. Expect a lot of updates the first week or so as we tinker with things and fix bugs to make the implementation as good as possible.
Map Update
Along with the Base Update, there's also been a lot of big map changes.
A snowy region has been added in the top left area of the map, along with a variety of islands in the bottom right hand corner. Atlanta has also undergone some changes - a school has been added and the Mall of the Dead is back. A swamp region has also been added nearby. Some images are below, but a full album can be seen here.
The online map has been updated and can be accessed here - big thanks to the Build Team for their amazing work!
With this big update out of the way, we'll get back to making some smaller gameplay and quality of life changes, as well as bug fixes over the next couple weeks. Expect a vehicle update at some point.
After years of requests, we've finally added bases! Bases are areas in the map that you can claim using money and resources. They provide item storage, farmland, and even item generation through each bases' armory and gunsmith. You can upgrade your bases as well to improve productivity. Bases can be raided on PVP servers but not PVE servers. Bases are heavily inspired by Rust and other factions type servers - they should add some nice variety in game play.
I already outlined everything you need to know about bases in a guide here. It goes over everything from resource gathering and land claiming to item generation and raiding techniques, so make sure to read it if you haven't.
When claiming land for a base, you are given the choice between different base options. These options are purely cosmetic - all 7 are listed below with screenshots. Note that each of the five structures (walls, storage, farm, armory, weaponsmith) have 5 tiers, so each schematic technically has over 3000 combinations of appearance. For the screenshots below I've randomly upgraded different structures to give a general idea of what things will look like.
Retail Shops
Abandoned Outpost
Parking Lot
Sports Village
Overgrown Town
Bandit Camp
Military Camp
Upgrading bases also comes with a really satisfying effect. (big thanks to Nuno for that and all the code behind base update overall!)
This update will have a big effect on gameplay and we did our best to balance everything, but it may not be perfect. Expect a lot of updates the first week or so as we tinker with things and fix bugs to make the implementation as good as possible.
Map Update
Along with the Base Update, there's also been a lot of big map changes.
A snowy region has been added in the top left area of the map, along with a variety of islands in the bottom right hand corner. Atlanta has also undergone some changes - a school has been added and the Mall of the Dead is back. A swamp region has also been added nearby. Some images are below, but a full album can be seen here.
The online map has been updated and can be accessed here - big thanks to the Build Team for their amazing work!
With this big update out of the way, we'll get back to making some smaller gameplay and quality of life changes, as well as bug fixes over the next couple weeks. Expect a vehicle update at some point.