ThunderDragon3
Mythical
PogItsThunder40
PogItsThunder40

Contents
0. Intro/preface
1. Combat
2. Frostburn
3. Exploration
4. World of Color
5. Even more possibilities
Havoc is a server based off on the Minecraft version 1.8. Updates bring servers better numbers in players. More content and players means more income for the server and general enjoyment for the members. But here's the catch.
Havoc's 1.8 TMD resource pack has used up about 93% of all 1.8 minecraft content models. That means the only thing that could change within the games mechanics are possible patches for bugs and tweaks within the game mechanics. We've used about 400 of minecraft 1.8's 430 items, blocks, mobs and tools. In the grand scheme of things, 30 items left isn't that many updates. Some small items or mobs but nothing else.
Think about this community's ingenuity. Its fantastic ideas and suggestions. What they have to say. What they want to see ingame. New weapons, gear, so much stuff!
My previous idea thread alone would meet that 430 item limit in the games current files.
The bases update is coming (or so I've heard). Assuming the server would use new items for all the update content, that could be anywhere from 1 to 10 items, at least.
So if you want a future for the server and new possible content, listen up.
1. The Combat Update
1.9 was the combat-revamp update for Minecraft, released on February 29th, 2016. It added several new items, including:
16 arrow variants
Chorus flowers
Chorus fruit
Popped chorus fruit
Purpur blocks, stairs, slabs and pillars (4)
Frosted ice
End stone bricks
Grass paths
End rods
Beetroot and beetroot soup (2)
Elytra
Shields
Dragons breath
Lingering potions (17 or 16, correct me if need be)
Shulker shells
40 new items. And that's just the beginning.
2. Frostburn
Released on June 8, 2016, the Frostburn update added the following items:
Nether wart blocks
Red nether brick
Magma blocks
Bone blocks
Polar bears (and spawn egg)
Strays (and egg)
Husks (and egg) (ae)
A much smaller update, but still with an additional 10 additions to the game. We're at 80 items worth of new content if we upgraded this far. But wait, theres more.
3. The Exploration Update
November 14th, 2016. A new update has arrived. The exploration update.
Evokes(ae)
Llamas(ae)
Vex(ae)
Vindicator(ae)
Zombie villager egg
Observers
Shulker box and shell (2)
Totem of undying
Iron nuggets
14 items, including mobs and spawn eggs.
94 items worth of new content.
4. The world of color update
Its june 7, 2017. The newest update just came out. And it's a big one.
16 variants of concrete and concrete powder (32!)
16 glazed terracotta
Illusioner
Parrot (ae)
51 new items. In this update alone, it beat 1.9 and 10 combined!
94 and 51 for a total of 145 new items, blocks and mobs. Imagine what we could do with that.
And that's just updating to 1.12. Imagine 1.13, 14, 15 and even 16 when it arrives!
If every update had an average of 10 items added to the new repitoir, instead of 3 updates, we could have 14. And when the days come, possibly more than thirty.
"I'm not saying its gonna be easy. Fact is, its gonna be a hell of a lot harder than standing out here, shooting at each other." Rick Grimes said that. The man that the entire TWD universe revolves around. And think about this quote. Owners, builders and staff, apply this quote to your server. It wouldn't be easy. It would be harder than shooting down each others ideas, and working at the game. But if havoc is going to continue to survive.... something has to be done.
Think about Star Wars Battlefront I, 2015. Many people no longer played after it stopped recieving updates. There are a few, such as me who would continue to play (I do still play BF2015 infact). It stopped recieving updates.
The playerbase fell.
It kept falling.
And it still does.
And it will continue to.
Star wars is a bigger franchise than TWD or HavocMC. Without those future updates and real, new content rather than buffs or nerfs or patches or bug fixes, that playerbase will fall.
Point is, to keep a game going, you need new content.
Why has Minecraft in itself survived so long? Its replayability is one thing and it's amazing mods but the new content is really what keeps people in. That's how many games survive.
New content. Bottomline, without it, your numbers drop.
You dont have to update to 1.12.
"But I dont think we have a choice."
HavocMC is an amazing server that many have worked hard to keep alive and out of ruin. Dont let it slip away. Make it work. New updates, new versions. It's the only way. Beyond 1.8 is the only way.
1.12...
0. Intro/preface
1. Combat
2. Frostburn
3. Exploration
4. World of Color
5. Even more possibilities
Havoc is a server based off on the Minecraft version 1.8. Updates bring servers better numbers in players. More content and players means more income for the server and general enjoyment for the members. But here's the catch.
Havoc's 1.8 TMD resource pack has used up about 93% of all 1.8 minecraft content models. That means the only thing that could change within the games mechanics are possible patches for bugs and tweaks within the game mechanics. We've used about 400 of minecraft 1.8's 430 items, blocks, mobs and tools. In the grand scheme of things, 30 items left isn't that many updates. Some small items or mobs but nothing else.
Think about this community's ingenuity. Its fantastic ideas and suggestions. What they have to say. What they want to see ingame. New weapons, gear, so much stuff!
My previous idea thread alone would meet that 430 item limit in the games current files.
The bases update is coming (or so I've heard). Assuming the server would use new items for all the update content, that could be anywhere from 1 to 10 items, at least.
So if you want a future for the server and new possible content, listen up.
1. The Combat Update
1.9 was the combat-revamp update for Minecraft, released on February 29th, 2016. It added several new items, including:
16 arrow variants
Chorus flowers
Chorus fruit
Popped chorus fruit
Purpur blocks, stairs, slabs and pillars (4)
Frosted ice
End stone bricks
Grass paths
End rods
Beetroot and beetroot soup (2)
Elytra
Shields
Dragons breath
Lingering potions (17 or 16, correct me if need be)
Shulker shells
40 new items. And that's just the beginning.
2. Frostburn
Released on June 8, 2016, the Frostburn update added the following items:
Nether wart blocks
Red nether brick
Magma blocks
Bone blocks
Polar bears (and spawn egg)
Strays (and egg)
Husks (and egg) (ae)
A much smaller update, but still with an additional 10 additions to the game. We're at 80 items worth of new content if we upgraded this far. But wait, theres more.
3. The Exploration Update
November 14th, 2016. A new update has arrived. The exploration update.
Evokes(ae)
Llamas(ae)
Vex(ae)
Vindicator(ae)
Zombie villager egg
Observers
Shulker box and shell (2)
Totem of undying
Iron nuggets
14 items, including mobs and spawn eggs.
94 items worth of new content.
4. The world of color update
Its june 7, 2017. The newest update just came out. And it's a big one.
16 variants of concrete and concrete powder (32!)
16 glazed terracotta
Illusioner
Parrot (ae)
51 new items. In this update alone, it beat 1.9 and 10 combined!
94 and 51 for a total of 145 new items, blocks and mobs. Imagine what we could do with that.
And that's just updating to 1.12. Imagine 1.13, 14, 15 and even 16 when it arrives!
If every update had an average of 10 items added to the new repitoir, instead of 3 updates, we could have 14. And when the days come, possibly more than thirty.
"I'm not saying its gonna be easy. Fact is, its gonna be a hell of a lot harder than standing out here, shooting at each other." Rick Grimes said that. The man that the entire TWD universe revolves around. And think about this quote. Owners, builders and staff, apply this quote to your server. It wouldn't be easy. It would be harder than shooting down each others ideas, and working at the game. But if havoc is going to continue to survive.... something has to be done.
Think about Star Wars Battlefront I, 2015. Many people no longer played after it stopped recieving updates. There are a few, such as me who would continue to play (I do still play BF2015 infact). It stopped recieving updates.
The playerbase fell.
It kept falling.
And it still does.
And it will continue to.
Star wars is a bigger franchise than TWD or HavocMC. Without those future updates and real, new content rather than buffs or nerfs or patches or bug fixes, that playerbase will fall.
Point is, to keep a game going, you need new content.
Why has Minecraft in itself survived so long? Its replayability is one thing and it's amazing mods but the new content is really what keeps people in. That's how many games survive.
New content. Bottomline, without it, your numbers drop.
You dont have to update to 1.12.
"But I dont think we have a choice."
HavocMC is an amazing server that many have worked hard to keep alive and out of ruin. Dont let it slip away. Make it work. New updates, new versions. It's the only way. Beyond 1.8 is the only way.
1.12...