Cat_Squirrel_Inc
Mythical
Cat_Squirrel_Inc
Cat_Squirrel_Inc

"Alright guys, I know you are upset but here is where we are coming from with this update. First off, there are a few things we have changed from the initial New Post. - Stats will no longer be full reset. You will be able to view your stats for individual seasons and your overall stats. - Everyone's Standard Vault will remain across the reset. (Full Standard Vault, not just the first 3 rows). As for Mine Wars, if we had the resources to release updates for both TMD and Mine Wars we would, but we simply aren't able to do that. There's no denying that the server's player count has dropped, and of course with it along with it the server's income has dropped. To be frank, the server hasn't even turned a profit for several months. Over the server's life span our only gamemode that has consistently made any income is TMD. Even at any other gamemode's prime, none of them has ever even come close to TMD. If we don't turn TMD around and start attracting new players then the server will reach a point where it is losing money, which obviously isn't good. Our goal with the Seasons Update is to add an overarching goal for TMD that is more than just survival. This combined with new content updates every two weeks will help to keep newer players engaged and coming back to the servers to begin to build the player count. As for the reset, we feel that TMD also needs some balancing in regards to loot. Right now "rare" loot is rather common, much more common then we ever intended. Right now the majority of fights are full Jugg v full Jugg, which we have found becomes stale. The gear reset along with some adjustments to loot spawns and crate values is part of our plan to make combat overall more interesting. And finally, for the old players that still enjoy the spamming pains PVP system, we have began working on a "TMD OP" server that will include the original 1.8 map with mostly the same features as TMD, just with spammable pains."
-Jacob himself
-Jacob himself