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  • What you want changed to TMD

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    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    Hey just a few things need fixing. One, make it so the pain cap is 15. Butterfly clicking can get you from 9-12 cps and maybe 14 when you tryhard to outpain so having it at 10 cps max is just telling kids to die and loose their stuff. Have it that the server auto bans if you get above 16 cps for more than 5 seconds because honestly 15 is hard to get it's just there so people can get 12 or 13 when butterfly clicking. So the auto ban for kids that get above 15 cps should be the answer to the cps cap problem. I hate kids that actually go in a screen share and get 27 cps with macros and autoclickers.
    Recruit more staff that actually play the server, players that actually play on the server and are staff know more about the bugs then the ones that just sit and watch their computer screens. Mackiee, And Wildfure are perfect examples of staff that know the problems of tmd and actually play.
    Fix the shotgun, over a week to get a full set just to loose it in 1 second is annoying.
    Stop changing and testing out new things on tmd because they either cause lag or an insane amount of bugs.
     

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    It amazes me that we set the cps limit to something that can be naturally obtained. It also amazes me that we don't just ban or add an autoban system for people that get above 15 because it is not possible to get above 15 at least not for long periods of time like 10 minutes of tanking.
     

    SomeDumbCat

    New member
    It amazes me that we set the cps limit to something that can be naturally obtained. It also amazes me that we don't just ban or add an autoban system for people that get above 15 because it is not possible to get above 15 at least not for long periods of time like 10 minutes of tanking.
    So basically ban everyone that can click over 15 cps? RIP me Mackiee ban me now since I click over 15 cps I am definitely auto clicking.
     

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    Original, it is not possible to get above 15 unless you have a double clicker installed on your mouse while butterfly clicking.
     

    Cat_Squirrel_Inc

    Mythical
    Cat_Squirrel_Inc
    Cat_Squirrel_Inc Cat_Squirrel_Inc
    Still open to suggestions.
    I have to say this again..... better loot spawn in the Portal 2 easter egg!!! XD

    How 'bout more map secrets in general? For example: there could be signs littered throughout the map like a scavenger hunt, where one sign has a clue that leads to the next location, and when you finish, there's a cute easter egg/surprise. There would be a neat little mini-quest within the game. That would be pretty dang awesome (but would require builders to do planning and stuff... still think about it, though!).
     

    JBentley694

    Mythical
    JBentley694
    JBentley694 JBentley694
    -Haunted House Contest for MapMaker (anyone who remakes the house from clue gets my vote)
    -Also I feel player activity is down on Map Maker so maybe add some more presets like sanctuary/kingdom/Atlanta or cdc
    -Hell have an oceanside contest too xD I don't like redoing oceanside community, it so ugly.
    -Possibly redo some tmd kits and/or add horses back too kits maggie and michonne.
    -ADD KIT JERRY, I need his battle axe
    -Maybe do a poll about what players want changed to the safezones cause I noticed a lot lately people hate the berx layout.
    -Retexture the wolf to a tiger and slap a shiva name above it so people will finally be happy we have a shiva mod at safezones.
    -Bring back cows/chickens/and pigs spawns
    -Promote JBentley694 to head builder.

    Jk on the last one xD

    -Almsot forgot, Please and I know the programming of it is difficult and will require time, but can we have quest on tmd like we do for minewars I really want to do the quest "get me my axe".
     

    Yoiji

    Mythical
    Yoiji
    Yoiji Yoiji
    Well the pain cap was finally fixed. Only three things left to fix and the server will be perfect.
    First is knock back glitch, when you jump in the air and get hit by bullet or melee it will teleport you back in front of the person making it impossible to move from their katana destroying you.
    Next, you guys finally fixed the spas from one shotting people but now it's useless! The bullet spread is not compact at all because it can't even hit someone from 5 blocks away and if you shoot a full jugg with the spas from 1-2 blocks away it only does 3 hearts. Like why can't the spas just be updated without being too op or too useless? I had to take 2 shots to kill a naked with the the spas which is suppose to be the best shot gun in the game. Just make it so the spas has a chance of dealing 3-6 hearts of damage to full juggs. Make the bullet spread from the spas more compact.
    Finally, cars creating images of the player is annoying because there is no way to track them down. Fix bikes too because they are much more useful than cars. Also, if there is a way to make it so only people on your team can open the car or bike GUI so when there is a war the enemy doesn't spam the car instead of pains.
    I think this sums up the pvp aspect of this server because the pain cap being increased was definelty a step closer to having the old tmd back. These bugs I mentioned above will be agreed by basically everyone that plays on TMD-1.
     
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    JBentley694

    Mythical
    JBentley694
    JBentley694 JBentley694
    I have an idea for a mini game but after thinking about it I realize it may have a lot of issues. Originally I was thinking a left 4 dead type game mode and use the old hellnight map which was compact and not as big as current Atlanta. So this left 4 dead game mode would be like hellnight except without the pvp. Instead zombies would horde and and the more the game goes on the more and more of zombies spawn and will keep spawning until the last player is left standing and that person would be the winner for lasting the horde the longest. Now the more I thought about this the more I realized the massive hordes of walkers would cause lagg for some player and to make this possible would take time. Anyways that's my big pitch idea, a left 4 dead type game mode where it is players vs. walker hordes and last player or team standing wins. I think players would like this game because its both non stop walker spawns and non stop fighting to survive. Also I think its a game mode both the pvp and non pvp community can come together on.
     

    TheAceTriad

    Titan
    TheAceTriad
    TheAceTriad TheAceTriad
    I have an idea for a mini game but after thinking about it I realize it may have a lot of issues. Originally I was thinking a left 4 dead type game mode and use the old hellnight map which was compact and not as big as current Atlanta. So this left 4 dead game mode would be like hellnight except without the pvp. Instead zombies would horde and and the more the game goes on the more and more of zombies spawn and will keep spawning until the last player is left standing and that person would be the winner for lasting the horde the longest. Now the more I thought about this the more I realized the massive hordes of walkers would cause lagg for some player and to make this possible would take time. Anyways that's my big pitch idea, a left 4 dead type game mode where it is players vs. walker hordes and last player or team standing wins. I think players would like this game because its both non stop walker spawns and non stop fighting to survive. Also I think its a game mode both the pvp and non pvp community can come together on.
    This is a great idea! I suck at PVP but this seems like a game everyone would enjoy! Maybe rather than spawning huge hoards, maybe just twenty and every round the walkers have higher hp and damage? Even movement speed would help. That way its not too laggy but would still be tough even for the best players.
     

    Nagi_Kokoro

    New member
    I mean I haven't been on tmd in over 3 months but ya know I feel like once I'm back ill be able to give a more acurate description of what needs to be fixed.
    ItsCarlll
     

    slippery3308

    New member
    Everyone,

    I think a change that I would like to see is a lot of the unnecessary forests and just overall CPU stressful things like that. I know it is small changes like that but generally the forests are unrealistic in the fact that they are quite literally anywhere they can be put.

    This limits movement and often seems to put a lot of stress on my CPU and my FPS seems to decrease whilst going through "tree-heavy" areas.

    I believe these are just useless for the server and create A LOT of cover for enemies which allows them to just slip away easily through the forest since there is one literally everywhere.

    This is only a suggestion and I know everyone has their opinions, if anyone disagrees or has a different or similar opinion, feel free to express it by replying.

    Best of luck to all.
     

    Cat_Squirrel_Inc

    Mythical
    Cat_Squirrel_Inc
    Cat_Squirrel_Inc Cat_Squirrel_Inc
    Everyone,

    I think a change that I would like to see is a lot of the unnecessary forests and just overall CPU stressful things like that. I know it is small changes like that but generally the forests are unrealistic in the fact that they are quite literally anywhere they can be put.

    This limits movement and often seems to put a lot of stress on my CPU and my FPS seems to decrease whilst going through "tree-heavy" areas.

    I believe these are just useless for the server and create A LOT of cover for enemies which allows them to just slip away easily through the forest since there is one literally everywhere.

    This is only a suggestion and I know everyone has their opinions, if anyone disagrees or has a different or similar opinion, feel free to express it by replying.

    Best of luck to all.
    Speaking of forests... Why the hell do binoculars spawn randomly throughout the Hilltop forest and others????? LIKE??? WTF?
     
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