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  • When will Barrets kill people on TMDO?

    Jahango

    Mythical
    Jahango
    Jahango Jahango
    I'm pretty sure there is an actual physical limit where you are absolutely never going to click a mouse with a certain speed, for example: 15 clicks per second.
    people can get more than 15 cps but it's usually with butterfly clicking which is bannable on most good servers because it is unfair to others.
     

    Montu151

    Mythical
    Montu151
    Montu151 Montu151
    Sorry, just now seeing this. For everyone saying something needs to be changed from it's current state: "the barrett needs to be buffed; Jugg needs to be debuffed", I'd say you're right, but in the wrong way.

    A better way of saying this is: "BRING BACK THE OLD TMD WHEN EVERYTHING WAS CODED PERFECTLY, SUCH AS GUNS DOING THE PERFECT AMOUNT OF DAMAGE COMPARED TO ARMOR AND PVP, MORE BALANCE, ETC.....
    This boi right here is genius
     

    SomeDumbCat

    New member
    Yea like if you peak at say 18 cps but then go back down to like 14 for 2-5 seconds then go down and maybe up again you would be fine.
     

    SomeDumbCat

    New member
    Now see none of us asked for all of the server to be changed a Reset was agreed on but we DID NOT know it would kill the fun and community TMD had as we knew it so this is not our fault.
     

    Al_Cool

    Champion
    Al_Cool
    Al_Cool Al_Cool
    Hello! I'm new on TMD in general, so I never had the chance to experiment the previous versions. With all the controversy about what should or should not be buffed, I ended up with this simple question. Could someone try to answer it, so it may help me and a few others member having a better comprehension of the whole question!

    To know if and how the stats have to stay the same or to be changed, this game's mechanic used to be similar with which others games? At the start , when the game was planned to be released, comparatively to others games, how his battle stats used to be build for? There is 1-2, 3,4, 5 armor level or types and from 2 to 15 (20) damage per hits with the weapons.​

    As example, In comparison with HALO on xbox, its like if Regular Marines (naked and leather 88%DM), have to fight ODST special marines (Military 80%DM),then Spartan (Riot gear 57%DM), then Elite {white} General (Jugg 33%DM).

    What is the closest game mechanic we could use to make a comparison with this one; so we could have a better understanding on what should be updated or what already work?

    Credits : the armor page on gamepedia about full Leather, chainmaill, Iron and Diamond armor. [http://minecraft.gamepedia.com/Armor]