200k is way to much for killing some serial killer guy, this would be the easiest thing to farm off of, get your friend to kill you a bunch, then when he's at a 5 star wanted level he could just let you kill him and then you would get a huge reward that you could split. Also bounties could be really annoying, let's say I put a 20k bounty on Redbommer, a day later he's still alive, then you don't want to do it anymore, you couldn't really just take it back. So I came up with some ideas for your suggestion: Make it so when you set a bounty, it takes the money away from the person who's setting the bounty so if they use all their money before the bounty is completed, it won't put them in debt. Next idea, players can create timed bounties, for example /bounty set Redbommer 20000 1d 2h 3m 4s, (d=day, h=hour, m=minute, s=second). Also there would be a command like: /bounty add Redbommer 15000, so you can add on to bounties. Let's say HyperScrub set a 20k bounty on Redbommer but then Redbommer killed me, so let's say then I was mad and I'm like, let's up the bounty so people are more likely to kill him, if I did /bounty add Redbommer 15000, then it would add 15k to the bounty, so it would be 35k all together. Only one bounty per player at a time, 2 players cannot both set a bounty on someone, but one can, and the other person would be able to add to it. Next thing that I think should be added, something called "Bounty Shields" these would be things that a player can use daily or buy in the shop. There are 3 types of bounty shields: One hour, One day, 3 days. The one hour shield is available daily, and if somebody pays off your bounty (I'll explain that next). Bounty Shields can be bought in shops and so, the one hour shield is 15k, also you can't spam them because there would be a 15 minute cool down for shields after the shield is done. The next thing is paying off bounties, let's say your friend got a 10k bounty on him, and you wanted to get it off him, you can do /bounty payoff <player> <cash>, the cash you put there is the cash your paying to get subtracted from the bounty, so if it's a 10k bounty, if I payoff 5k, then the bounty's only a 5k bounty now. However, if you payed off the whole bounty, then your friend no longer has a bounty on him and he has a 1 hour bounty shield. I know your thinking, easy way to get a free bounty shield, get your friend to put a 10$ bounty on you and then pay it off. You can't do that, bounties would be atleast at the very minimum 5k and you can't put one on a teammate, also, you lose the money if you pay off a bounty, so does the person who set the bounty. Just so people would help each other out on paying off bounties, you would get 5% of the cash of the original bounty that was set. So if you payed off someone's 10k bounty you'd get like 20$ from it. It's not much, but it's still something.