UterZorker
Mythical
UterZorker
UterZorker
ah but you did didnt you?I didn't plan on it at all...
ah but you did didnt you?I didn't plan on it at all...
No, I didn't...ah but you did didnt you?
I was being sarcastic...Perfect eh? I think she has a boyfriend already, pal. Sorry
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Anyways this is so off topic lol
Stop starting fights (even though the memes were pretty funny)Perfect eh? I think she has a boyfriend already, pal. Sorry
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Anyways this is so off topic lol
Stop contributing to said fightah but you did didnt you?
Also stop contributing to said fight. Just drop it and move onI was being sarcastic...
I think it should depend where you get hit. A hit near the main rotor should ground the heli (since that is what generates the lift)as well as greatly injuring anyone who has not jumped from the craft. A hit near or on the rear propeller should greatly hinder turning speed as well as possibly sending it into a spin (rear propeller is used to both prevent the heli from spinning uncontrollably and to control flight direction). A hit to the body of the heli should disable the guns. Probably worth noting that a hit to the body should deal splash damage to anyone near the hit.love the idea. would be an interesting idea. I think it has many issues that would have to be addressed to make them a viable part of gameplay so lets put that aside. lets face it- a helo with two respectable gunners will rape the battlefield add two or 3 of them with a good ground team.... yeah i can imagine it be very interesting as trees could provide cover, so the woods might be used more. An interesting idea for the paracutes is they dont slow ur decent they just negate fall damage for one "landing" on the ground. jump off a building deploy it, u land hard but take no damage. perhaps in addition to the gunners there could be 2 slots for "jumpers" offering a VERY interesting twist to pvp. IRL helos are designed to take a decent amount of fire before being shot down, perhaps rpgs 2 shot them? 1 hit makes em move/turn slower OR knocks out guns 2 shots brings it down and kills all abord. so if there was a pilot, 2 gunners, and 2 jumpers aboard, thats 5 kills for whoever fired the second rocket.
Its a good idea but is a long way down the line if ever.
But having invinicibility with parachutes makes no sense. It just gives everyone in the heli a free escape button if the vehicle breaks. Being able to equip medical items or secondary weapons would be good, so that anyone in a parachute can defend themselves a bit.I love this idea. I was playing in the new kitpvp server and it's actually incredibly fun to shoot down defenseless souls as they fall to the ground tethered to a parachute. You're locked into the parachute, so you can't even switch out to a painkiller, if you are taking damage, theres nothing to do, but throw your laptop or compute into a vat of acid. I'm poor and bad at normal pvp, but I'll bet that someone with a gatling would really abuse this. If only the Havoc Mc coders had the time to deal with this and fix it, so shooting people out of the sky would be hard. Players then would fall in a shot down helicopter and then they could deploy a parachute and any given time. Since the helicopter had started the falling process before they spawned, they'd have this sort of invincibility for a while. But you could also spawn it during pvp and fly away, however you could bring it down with 1 or 2 well placed shots to the blades or the back blades. This sort of reminds me of that really bad game called roblox with a mini game called "Jail break". It came up in my youtube recommendations. You could allow players to tether themselves to a helicopter and shoot people.
more importantly wtf am i doing with my ____ life.
fill in the blank:
a word they use to summarize people in a poor mental state and people who play minecraft
Another way you could balance this is (and I think someone mentioned it) have the helicopters use fuel. And you have to land to refill. Maybe there is a way to make cars have a higher resistance to bullets from above as well?It seems like a good idea except for one thing: trolls. People with helicopters (not all people just some) would probably chase and easily kill people without helicopters. Perhaps helicopters could move a little slower than cars to give people on the ground a chance to escape.
I agree with you on that.Another way you could balance this is (and I think someone mentioned it) have the helicopters use fuel. And you have to land to refill. Maybe there is a way to make cars have a higher resistance to bullets from above as well?