BenGermann
Mythical
BenGermann
BenGermann

Hello everyone. Please read this thread carefully before replying and/or polling.
Over the course of TMD’s run the PVP system has remained largely unchanged over the years, with a couple changes/attempted changes here an there. For a long while we have felt like the current PVP system, which is based essentially on how fast you can spam painkillers, is unfair to new players, is stale and boring, and can be exploited far too easily. Lately, it seems like a lot of players have been sharing the same or at least similar opinion as us, which is why I’m now making this thread.
We are proposing to overhaul the current PVP system so it’s more fun, so that battles are more intense, so that new players can have a fair chance, and so that in general the system can’t be exploited like the current one.
Current PVP System:
-Gun damages are quite high to offset the painkiller spamming aspect.
-A cap of 12 painkillers can be used per second.
-The combat boils down to how fast you can right click and if you’re at least half decent at aiming.
-Heavily favours experienced players and does not give new players a fair chance.
Updated PVP System:
-Gun damages would be reduced in the absence of painkiller spamming (would be heavily tested to ensure it’s fair).
-Painkillers would (most likely) have a one per second usage limit, or something similiar. Painkiller spamming would not be the focus of PVP.
-Would provide an equal chance for both old and new players to enjoy and succeed in combat.
-Wars and just general PVP could be a lot more tense and interesting then what it is now.
We have wanted to have a more fair and realistic PVP system/experience for a long time, but until recently it had seemed nobody wanted that change. Seeing as that many players are now disliking the current system we believed that it would be a good time to make this thread as a suggestions to see what the community would like to see happen.
Please note that I covered only the basics of the potential new PVP system. These can be changed or edited and are not set in stone.
Thank you for reading this. Please remember to vote on the poll.
Over the course of TMD’s run the PVP system has remained largely unchanged over the years, with a couple changes/attempted changes here an there. For a long while we have felt like the current PVP system, which is based essentially on how fast you can spam painkillers, is unfair to new players, is stale and boring, and can be exploited far too easily. Lately, it seems like a lot of players have been sharing the same or at least similar opinion as us, which is why I’m now making this thread.
We are proposing to overhaul the current PVP system so it’s more fun, so that battles are more intense, so that new players can have a fair chance, and so that in general the system can’t be exploited like the current one.
Current PVP System:
-Gun damages are quite high to offset the painkiller spamming aspect.
-A cap of 12 painkillers can be used per second.
-The combat boils down to how fast you can right click and if you’re at least half decent at aiming.
-Heavily favours experienced players and does not give new players a fair chance.
Updated PVP System:
-Gun damages would be reduced in the absence of painkiller spamming (would be heavily tested to ensure it’s fair).
-Painkillers would (most likely) have a one per second usage limit, or something similiar. Painkiller spamming would not be the focus of PVP.
-Would provide an equal chance for both old and new players to enjoy and succeed in combat.
-Wars and just general PVP could be a lot more tense and interesting then what it is now.
We have wanted to have a more fair and realistic PVP system/experience for a long time, but until recently it had seemed nobody wanted that change. Seeing as that many players are now disliking the current system we believed that it would be a good time to make this thread as a suggestions to see what the community would like to see happen.
Please note that I covered only the basics of the potential new PVP system. These can be changed or edited and are not set in stone.
Thank you for reading this. Please remember to vote on the poll.