Grocky
Famous
Grocky
Grocky
Hello Everyone!
We have some exciting new features to show you and I’m pleased to announce the release of the Immersive World Update. Feel free to check out the new trailer if you haven’t already seen it! https://www.youtube.com/watch?v=dnFYmtcNoDE
New Atlanta
Major shout out to all the builders that put tons of time and effort into making this a reality.
New Guns & Weapons
We've added a variety of new guns and weapons: Colt ACP, Smith & Wesson 686, Tommy Gun, Steyr SSG, AKMS, Mini 14, Heckler & Koch HK416, and the Hunting Bow. Be sure to check them out.
Mob & Loot Changes
The new TMD update will feature a complete revamp on the current mob and loot system. When you explore the map, enemies will spawn depending on the region of the map you are in. Different regions of the map will have different loot (tiers 1-4) but will also vary in difficulty. Different regions will have stronger and more frequent mobs.
Loot Zones:
These loot zones will be guarded by all new enemies:
Bandits spawn near the Sanctuary, Woodbury, Terminus, Savannah, Belport Harbour, and Hartsfield. A bandit can run and shoot you with guns, and they tend to travel in pack. Beware.
Wolves spawn near Estershade and Shirewilt. A wolf can run at you and attack you using the melee weapon they spawn with.
Whisperers spawn near Griffin and The Kingdom. Whisperers appear to be normal walkers but will sneak attack you when you least expect it. Be careful when meleeing walkers in dangerous zones - they may dodge the attack and stab you.
A detailed look at mob zones can be found below:
Ambient Region Sound Update
To get the best loot, you must pass into heavily protected whisperer territory (in the north-west corner of the map). Here, the time will be permanently set to night. Creepy ambient music plays in the background when you explore this region. If you don’t like the creepy music, you can turn off default Minecraft music. Other regions (e.g. Atlanta) have some added ambience sounds like wind and crickets.
Auction House and Sell All
This suggestion has been raised countless times, so I’m pleased to say that it’s been answered! The auction house is making its way to HavocMC. /trade will remain as a feature for 1 on 1 deals but the auction house will allow any player to buy/sell items to a server wide level. You can only use the auction house when stood inside a safe zone.
· To view the auction house do /ah
· To sell an item hold the item in your hand and do /ah sell <price>
We've also added some color to spice up the shop UI. This includes a sell all function to make selling much easier.
Smoke Grenades
Smoke Grenades are a cool new grenade item which can be used to hide inside of to avoid gunshots. When a player is stood inside the smoke produced by the smoke grenade it will also hide the player's name tag which allows the player to be undetectable.
Teams
Teams have been rewritten to improve performance and functionality.
Ranged Weapon Update
New weapon- The Hunting Bow is like a crossbow. It’s a cool new ranged weapon which can be found by searching through loot bags. The Hunting Bow deals 10 damage per shot.
We've also added throwable melees. The combat knife and spear can be thrown to deal damage at a far.
Economy Balancing
Walker kill money, in-game shop prices, crate money, and bandit/whisperer kill money have all been balanced for a better economy and thus better gameplay/progression going forward.
Hub Update
To round this update off, we have given the Hub a revamp and it looks fresh! A new maze, parkour and Brawl Feature has been added to the Hub to keep you guys entertained if any of the servers are ever down for a short period of time.
With this update we've also fixed a variety of bugs and made other small changes. Given this is the biggest update we've done in a long time, there will likely be issues, but we'll attempt to sort them out quickly.
We have some exciting new features to show you and I’m pleased to announce the release of the Immersive World Update. Feel free to check out the new trailer if you haven’t already seen it! https://www.youtube.com/watch?v=dnFYmtcNoDE
New Atlanta
Major shout out to all the builders that put tons of time and effort into making this a reality.
New Guns & Weapons
We've added a variety of new guns and weapons: Colt ACP, Smith & Wesson 686, Tommy Gun, Steyr SSG, AKMS, Mini 14, Heckler & Koch HK416, and the Hunting Bow. Be sure to check them out.
Mob & Loot Changes
The new TMD update will feature a complete revamp on the current mob and loot system. When you explore the map, enemies will spawn depending on the region of the map you are in. Different regions of the map will have different loot (tiers 1-4) but will also vary in difficulty. Different regions will have stronger and more frequent mobs.
Loot Zones:
Yellow is Tier II, Red is Tier III, Purple is Tier IV.
These loot zones will be guarded by all new enemies:
A detailed look at mob zones can be found below:
Ambient Region Sound Update
To get the best loot, you must pass into heavily protected whisperer territory (in the north-west corner of the map). Here, the time will be permanently set to night. Creepy ambient music plays in the background when you explore this region. If you don’t like the creepy music, you can turn off default Minecraft music. Other regions (e.g. Atlanta) have some added ambience sounds like wind and crickets.
Auction House and Sell All
This suggestion has been raised countless times, so I’m pleased to say that it’s been answered! The auction house is making its way to HavocMC. /trade will remain as a feature for 1 on 1 deals but the auction house will allow any player to buy/sell items to a server wide level. You can only use the auction house when stood inside a safe zone.
· To view the auction house do /ah
· To sell an item hold the item in your hand and do /ah sell <price>
We've also added some color to spice up the shop UI. This includes a sell all function to make selling much easier.
Smoke Grenades
Teams
Teams have been rewritten to improve performance and functionality.
Ranged Weapon Update
New weapon- The Hunting Bow is like a crossbow. It’s a cool new ranged weapon which can be found by searching through loot bags. The Hunting Bow deals 10 damage per shot.
We've also added throwable melees. The combat knife and spear can be thrown to deal damage at a far.
Economy Balancing
Walker kill money, in-game shop prices, crate money, and bandit/whisperer kill money have all been balanced for a better economy and thus better gameplay/progression going forward.
Hub Update
To round this update off, we have given the Hub a revamp and it looks fresh! A new maze, parkour and Brawl Feature has been added to the Hub to keep you guys entertained if any of the servers are ever down for a short period of time.
With this update we've also fixed a variety of bugs and made other small changes. Given this is the biggest update we've done in a long time, there will likely be issues, but we'll attempt to sort them out quickly.
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