it is never the case that all the tmd servers are full, tmd-1 and 2 at times get close at the same time, but at those times the othere servers have about 10-30 people on at most
the changes to the game I was suggesting were simple changes to crackshot files which, btw I know how they work, they are simple changes that take about 1 minute to do, granted you know the modules and applying said changes to 1 or 2 of their servers would cost very little of their time and/or money
the player base is divided and reduced, the classic tmd has already brought other players back and I believe it will divide the player base much less than people seem to be making out
fair point
my opinion is that, even though I may be good at it, I find the only fighting style that is effective to be sniping which I find to be boring as that appears to trump every other gun in almost every circumstance, that cant really be a good thing, at least balance the guns.
painkillers may not be realistic, however they allow for a much more varied play style and in my experience has made almost every fight a different experience and gameplay learning opportunity, see using painkillers a player can choose different styles of play that all work against each other in different circumstances, however in the new tmd, a good sniper can take anyone not good at sniping down before they can get close enough with the other weapons for them to be effective, to me this just seems boring as I have found there is never any variation in the fights, I win most fights and occasionally lose when outsniped.
ok lets get this straight, surprise attacks are supposed to be powerful yes, a well times surprise attack on the old tmd was still extremely powerful if executed correctly and skilfully, and last time I checked tmd is a game, and while it may have originally intended to be realistic, that may not necessarily produce the best gameplay
I respect that you are entitled to your opinion and I respect the opinion that you have, however I believe that the recently released "op tmd" which is essentially the old tmd game mechanics is a good thing for this server and will benefit it in the long run
"it is never the case that all the tmd servers are full, tmd-1 and 2 at times get close at the same time, but at those times the othere servers have about 10-30 people on at most"
GMT+8 8am-10am. Is when most of the tmd servers get to full cap.
I will get an ss if i am free tomorrow
"the player base is divided and reduced, the classic tmd has already brought other players back and I believe it will divide the player base much less than people seem to be making out"
You can believe however much you want, fact is it still doesn't justify dividing the server. There is ZERO empirical data backing up this claim all hearsay.
"my opinion is that, even though I may be good at it, I find the only fighting style that is effective to be sniping which I find to be boring as that appears to trump every other gun in almost every circumstance, that cant really be a good thing, at least balance the guns."
Can we please stop with this opinion based arguments? Also, if you don't want to get sniped long range, use cover, be sneaky, shift. Don't blame the lack thereof skill on the balancing of guns.
"painkillers may not be realistic, however they allow for a much more varied play style and in my experience has made almost every fight a different experience and gameplay learning opportunity, see using painkillers a player can choose different styles of play that all work against each other in different circumstances, however in the new tmd, a good sniper can take anyone not good at sniping down before they can get close enough with the other weapons for them to be effective, to me this just seems boring as I have found there is never any variation in the fights, I win most fights and occasionally lose when outsniped."
And what? Holding down your right mouse button is varied gameplay? A GOOD sniper, you know what that takes? Skill. Why should we favor unskilled players? Furthermore, why should we punished skilled players? "to me this just seems boring" - opinionated statement, non fact based.
"ok lets get this straight, surprise attacks are supposed to be powerful yes, a well times surprise attack on the old tmd was still extremely powerful if executed correctly and skilfully, and last time I checked tmd is a game, and while it may have originally intended to be realistic, that may not necessarily produce the best gameplay"
Yeah, and what? You're smarter than the game devs and can choose develop the "best gameplay" ? Fact is, that "best gameplay" has always been largely opinionated.
I respect that you are entitled to your opinion and I respect the opinion that you have, however I believe that the recently released "op tmd" which is essentially the old tmd game mechanics is a bad thing for this server and will serve as a detriment in the long run.