Most people with infinite money are displeased over the 100k daily cap to infinite money ("what ? you noobz get 100k a day and ur mad?!") - is what alot of people without infinite money might be thinking. I have a few suggestions that would help both sides - people who agree with the change and those who don't. Instead of the issue being the actual change i believe the problem has everything to do with the prices in the shop.
Lets say someone wants to gear up for a war and they want to save money buying only essentials
riot set -5,000$
barret -3,000$
spas - 1,500$
ak47 - 2,000$
4 assault rifle clips 1,600$
4 sniper rifle clips - 2,000$
32 shotgun shells - 320$
32 apples - 1,600$
8 pain killers - 4,000
1 antidote - 5,000 ... jk pls dont waste 5k on an antidote
Total 21,020 !! This might help people understand how fast 100k can be spent especially for people who might wanna buy gear for their friends or people who want to buy alot more ammo to go out on an expedition.
Now, I'd like to point out this isn't another post whining about the infinite money change personally I don't see an issue with it. But since many people do the staff might be considering increasing the cap. Instead what if they lowered prices of goods sold at safe zones?(Notably the cost for ammo & pains) Which would make the money cap less of a burden for people who paid for infinite money.
Most importantly this would help everyone else that doesn't have inf money whom this change was intended for. Especially new players who don't get much use out of safe zones due to the overpriced items, most probably end up buying very little or nothing then having someone kill them and take it anyways on the way out. (Which is another problem the signs you can click on to get you out of the safe zone don't take people far enough in my opinion)
Painkillers , it seems like everyone is complaining about their painkillers ; which i think were too strong and difficult to deal with before. Only people with infinite money could afford stacks of them but now i think they're in a good place
The only problem being that its much harder to survive being shot at, which to me that's just because certain guns need to be toned down.
Barrets have a ridiculous fire rate for the amount of damage they deal. Lets say you're strolling through the park enjoying the pretty flowers of the new map and someone ends up spotting you before you spot them. BANG BANG ! You got 2shot in 0.5 seconds before you were even able to take cover and those 8 painkillers you spent 4,000$ on didn't help one bit
my solution to this would be to lower the fire rate on all snipers that way its actually about aim and not just spray till they're dead
as the fastest sniper in the game the m14 might have to be adjusted to align with the balance of the other snipers
m14 fire rate -> down to current barret fire rate
barret fire rate - > down to r700 fire rate
as for the r700 it could stay the same since it does less damage than the barret i think its fine the way it is as a tier 2 sniper rifle same goes for the winchester
Overall i think the changes are a step in the right direction but could use a few more tweaks and I'm hoping you guys can consider some of my suggestions
Lets say someone wants to gear up for a war and they want to save money buying only essentials
riot set -5,000$
barret -3,000$
spas - 1,500$
ak47 - 2,000$
4 assault rifle clips 1,600$
4 sniper rifle clips - 2,000$
32 shotgun shells - 320$
32 apples - 1,600$
8 pain killers - 4,000
1 antidote - 5,000 ... jk pls dont waste 5k on an antidote
Total 21,020 !! This might help people understand how fast 100k can be spent especially for people who might wanna buy gear for their friends or people who want to buy alot more ammo to go out on an expedition.
Now, I'd like to point out this isn't another post whining about the infinite money change personally I don't see an issue with it. But since many people do the staff might be considering increasing the cap. Instead what if they lowered prices of goods sold at safe zones?(Notably the cost for ammo & pains) Which would make the money cap less of a burden for people who paid for infinite money.
Most importantly this would help everyone else that doesn't have inf money whom this change was intended for. Especially new players who don't get much use out of safe zones due to the overpriced items, most probably end up buying very little or nothing then having someone kill them and take it anyways on the way out. (Which is another problem the signs you can click on to get you out of the safe zone don't take people far enough in my opinion)
Painkillers , it seems like everyone is complaining about their painkillers ; which i think were too strong and difficult to deal with before. Only people with infinite money could afford stacks of them but now i think they're in a good place
The only problem being that its much harder to survive being shot at, which to me that's just because certain guns need to be toned down.
Barrets have a ridiculous fire rate for the amount of damage they deal. Lets say you're strolling through the park enjoying the pretty flowers of the new map and someone ends up spotting you before you spot them. BANG BANG ! You got 2shot in 0.5 seconds before you were even able to take cover and those 8 painkillers you spent 4,000$ on didn't help one bit
my solution to this would be to lower the fire rate on all snipers that way its actually about aim and not just spray till they're dead
as the fastest sniper in the game the m14 might have to be adjusted to align with the balance of the other snipers
m14 fire rate -> down to current barret fire rate
barret fire rate - > down to r700 fire rate
as for the r700 it could stay the same since it does less damage than the barret i think its fine the way it is as a tier 2 sniper rifle same goes for the winchester
Overall i think the changes are a step in the right direction but could use a few more tweaks and I'm hoping you guys can consider some of my suggestions
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