A Note to all TMDOP Players
If you wish to save the items in your vaults, you will have to remove everything from your vaults and use /saves. There is no limit to the number of saves you can have, so don't worry about overwriting your old saves. If you do not do this by the time the update is released this weekend, your items will be gone forever. This is also applicable to the inventories of players on servers 5-7.
New Map
Brand new 6,000 by 6,000 map. all the towns and other locations are much closer together, leading to less travel time and more conflicts. The major skyscrapers in Atlanta have been reduced in size drastically and moved closer together, which should lead to fights similar to the classic Mining Dead Map.
New Features
Painkillers have been changed back to their spammable form on all normal Mining Dead Servers. To play without spammable painkillers, you can try out our new TMD Realism Server.
Gun Mechanics have been changed. Bullet drop has been heavily reduced on automatic weapons. This change has already been put in place on the Practice Server, so feel free to test it out there.
Several other minor features will also be included.
Server Arrangements
Normal TMD servers have been reduced from 7 servers down to 4 servers, two PVP servers, and two PVE servers. Each of these servers will have 150 slots. TMDOP has been disbanded and several of its key features have been moved to normal TMD servers. One TMD Realism server has been added. TMD Realism will have non-spammable painkillers as well as no Crates, Legendary Weapons, Juggernaut Armor, or hitboxes.
1.8 Support
We have added 1.8 Support back to the Mining Dead. This should do a number of things, most notably reducing lag and increasing the number of players. For anyone planning on switching to 1.8, keep in mind that gun camos will only be available to 1.9 players.
That's all for now. If you have any questions regarding the Update, please leave them below, and we will try to answer them ASAP.